Searched refs:thePlayer (Results 1 – 1 of 1) sorted by relevance
58 static AudioFilePlayer* thePlayer = NULL; variable411 thePlayer = new_AudioFilePlayer(ref); in LoadFile()412 if (thePlayer == NULL) { in LoadFile()417 if (!thePlayer->SetDestination(thePlayer, &theUnit)) in LoadFile()421 thePlayer->SetStartFrame (thePlayer, startFrame); in LoadFile()424 thePlayer->SetStopFrame (thePlayer, stopFrame); in LoadFile()429 if (!thePlayer->Connect(thePlayer)) in LoadFile()433 thePlayer->Print(thePlayer); in LoadFile()454 if (thePlayer != NULL) { in ReleaseFile()456 thePlayer->Disconnect(thePlayer); in ReleaseFile()[all …]