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Searched refs:tileMode (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/animator/
DSkDrawShader.cpp20 SK_MEMBER(tileMode, TileMode)
28 tileMode(SkShader::kClamp_TileMode) { in SkDrawShader()
77 (SkShader::TileMode) tileMode, in getShader()
78 (SkShader::TileMode) tileMode); in getShader()
DSkDrawGradient.cpp187 … fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMapper); in getShader()
222 …radius, fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMap… in getShader()
DSkPaintParts.h58 int /*SkShader::TileMode*/ tileMode; variable
DSkAnimateSchema.xsd1126 <!-- @attribute tileMode One of @pattern. @patternDescription -->
1127 <xs:attribute name="tileMode" type="Sk:TileMode"/>
1771 <!-- @attribute tileMode One of @pattern. @patternDescription -->
1772 <xs:attribute name="tileMode" type="Sk:TileMode"/>
2267 <!-- @attribute tileMode One of @pattern. @patternDescription -->
2268 <xs:attribute name="tileMode" type="Sk:TileMode"/>