Searched refs:tileMode (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/animator/ |
D | SkDrawShader.cpp | 20 SK_MEMBER(tileMode, TileMode) 28 tileMode(SkShader::kClamp_TileMode) { in SkDrawShader() 77 (SkShader::TileMode) tileMode, in getShader() 78 (SkShader::TileMode) tileMode); in getShader()
|
D | SkDrawGradient.cpp | 187 … fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMapper); in getShader() 222 …radius, fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMap… in getShader()
|
D | SkPaintParts.h | 58 int /*SkShader::TileMode*/ tileMode; variable
|
D | SkAnimateSchema.xsd | 1126 <!-- @attribute tileMode One of @pattern. @patternDescription --> 1127 <xs:attribute name="tileMode" type="Sk:TileMode"/> 1771 <!-- @attribute tileMode One of @pattern. @patternDescription --> 1772 <xs:attribute name="tileMode" type="Sk:TileMode"/> 2267 <!-- @attribute tileMode One of @pattern. @patternDescription --> 2268 <xs:attribute name="tileMode" type="Sk:TileMode"/>
|