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Searched refs:timelimit (Results 1 – 13 of 13) sorted by relevance

/external/v8/benchmarks/spinning-balls/
Dv.js451 this.timelimit = create("input");
452 this.timelimit.setAttribute("value", "60");
454 table.appendChild(row(text("Time limit in seconds"), this.timelimit));
491 benchmarkTimeLimit = form.timelimit.value * 1000;
/external/quake/quake/src/WinQuake/
Dserver.h203 extern cvar_t timelimit;
Dhost.cpp65 cvar_t timelimit = CVAR4("timelimit","0",false,true); variable
221 Cvar_RegisterVariable (&timelimit); in Host_InitLocal()
Dmenu.cpp2635 if (timelimit.value == 0) in M_GameOptions_Draw()
2638 M_Print (160, 96, va("%i minutes", (int)timelimit.value)); in M_GameOptions_Draw()
2744 Cvar_SetValue ("timelimit", timelimit.value + dir*5); in M_NetStart_Change()
2745 if (timelimit.value > 60) in M_NetStart_Change()
2747 if (timelimit.value < 0) in M_NetStart_Change()
/external/quake/quake/src/QW/server/
Dserver.h327 extern cvar_t timelimit;
Dsv_main.c66 cvar_t timelimit = {"timelimit","0",false,true}; variable
1318 Cvar_RegisterVariable (&timelimit); in SV_InitLocal()
/external/quake/quake/src/QW/progs/
Dworld.qc350 timelimit = cvar("timelimit") * 60;
Dclient.qc688 if (timelimit && time >= timelimit)
Ddefs.qc440 float timelimit;
/external/quake/quake/src/WinQuake/docs/
DINSTALL.Quake2190 You can also set dmflags, timelimit, etc. in a config file, like so:
191 set timelimit 20
/external/quake/quake/src/QW/
Dcmds.txt411 timelimit
/external/quake/quake/src/WinQuake/data/
DREADME.TXT324 * Fixed fraglimit & timelimit
DTECHINFO.TXT900 a fraglimit or timelimit is reached. Example: "quake -dedicated 16" will
1617 alias net_game "hostname my_server ; fraglimit 15 ; timelimit 15"