Searched refs:unicode32 (Results 1 – 5 of 5) sorted by relevance
123 LEGlyphID CMAPFormat4Mapper::unicodeToGlyph(LEUnicode32 unicode32) const in unicodeToGlyph()125 if (unicode32 >= 0x10000) { in unicodeToGlyph()129 LEUnicode16 unicode = (LEUnicode16) unicode32; in unicodeToGlyph()178 LEGlyphID CMAPGroupMapper::unicodeToGlyph(LEUnicode32 unicode32) const in unicodeToGlyph()183 if (SWAPU32(fGroups[fRangeOffset].startCharCode) <= unicode32) { in unicodeToGlyph()190 if (SWAPU32(fGroups[range + probe].startCharCode) <= unicode32) { in unicodeToGlyph()195 …if (SWAPU32(fGroups[range].startCharCode) <= unicode32 && SWAPU32(fGroups[range].endCharCode) >= u… in unicodeToGlyph()196 …return (LEGlyphID) (SWAPU32(fGroups[range].startGlyphCode) + unicode32 - SWAPU32(fGroups[range].st… in unicodeToGlyph()
23 virtual LEGlyphID unicodeToGlyph(LEUnicode32 unicode32) const = 0;45 virtual LEGlyphID unicodeToGlyph(LEUnicode32 unicode32) const;66 virtual LEGlyphID unicodeToGlyph(LEUnicode32 unicode32) const;
117 LEGlyphID CMAPFormat4Mapper::unicodeToGlyph(LEUnicode32 unicode32) const in unicodeToGlyph()119 if (unicode32 >= 0x10000) { in unicodeToGlyph()123 LEUnicode16 unicode = (LEUnicode16) unicode32; in unicodeToGlyph()172 LEGlyphID CMAPGroupMapper::unicodeToGlyph(LEUnicode32 unicode32) const in unicodeToGlyph()177 if (SWAPU32(fGroups[fRangeOffset].startCharCode) <= unicode32) { in unicodeToGlyph()184 if (SWAPU32(fGroups[range + probe].startCharCode) <= unicode32) { in unicodeToGlyph()189 …if (SWAPU32(fGroups[range].startCharCode) <= unicode32 && SWAPU32(fGroups[range].endCharCode) >= u… in unicodeToGlyph()190 …return (LEGlyphID) (SWAPU32(fGroups[range].startGlyphCode) + unicode32 - SWAPU32(fGroups[range].st… in unicodeToGlyph()
19 virtual LEGlyphID unicodeToGlyph(LEUnicode32 unicode32) const = 0;41 virtual LEGlyphID unicodeToGlyph(LEUnicode32 unicode32) const;62 virtual LEGlyphID unicodeToGlyph(LEUnicode32 unicode32) const;
153 LEGlyphID FontObject::unicodeToGlyph(LEUnicode32 unicode32) in unicodeToGlyph() argument155 if (unicode32 >= 0x10000) { in unicodeToGlyph()159 LEUnicode16 unicode = (LEUnicode16) unicode32; in unicodeToGlyph()