/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
D | Shader.java | 66 private ListMap<String, Uniform> uniforms; field in Shader 221 uniforms = new ListMap<String, Uniform>(); in Shader() 250 oc.writeStringSavableMap(uniforms, "uniforms", null); in write() 260 uniforms = new ListMap<String, Uniform>(uniMap); in read() 322 Uniform uniform = uniforms.get(name); in getUniform() 326 uniforms.put(name, uniform); in getUniform() 332 uniforms.remove(name); in removeUniform() 351 return uniforms; in getUniformMap() 370 + ", numUniforms="+uniforms.size() in toString() 404 for (Uniform uniform : uniforms.values()){ in resetLocations()
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/external/webkit/Source/ThirdParty/ANGLE/src/compiler/ |
D | ShHandle.h | 59 const TVariableInfoList& getUniforms() const { return uniforms; } in getUniforms() 89 TVariableInfoList uniforms; // Active uniforms in the compiled shader. variable
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D | Compiler.cpp | 176 uniforms.clear(); in clearResults() 187 CollectAttribsUniforms collect(attribs, uniforms); in collectAttribsUniforms()
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D | VariableInfo.cpp | 132 TVariableInfoList& uniforms) in CollectAttribsUniforms() argument 134 mUniforms(uniforms) in CollectAttribsUniforms()
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D | VariableInfo.h | 23 TVariableInfoList& uniforms);
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D | OutputHLSL.cpp | 115 TString uniforms; in header() local 136 … uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n"; in header() 196 out << uniforms; in header() 265 TString uniforms; in header() local 286 … uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n"; in header() 332 out << uniforms; in header()
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
D | Material.java | 949 ListMap<String, Uniform> uniforms = shader.getUniformMap(); in clearUniformsSetByCurrent() local 950 int size = uniforms.size(); in clearUniformsSetByCurrent() 952 Uniform u = uniforms.getValue(i); in clearUniformsSetByCurrent() 958 ListMap<String, Uniform> uniforms = shader.getUniformMap(); in resetUniformsNotSetByCurrent() local 959 int size = uniforms.size(); in resetUniformsNotSetByCurrent() 961 Uniform u = uniforms.getValue(i); in resetUniformsNotSetByCurrent()
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/external/mesa3d/src/glsl/ |
D | linker.cpp | 991 add_uniform(void *mem_ctx, exec_list *uniforms, struct hash_table *ht, in add_uniform() argument 1002 int firstIndex = add_uniform(mem_ctx, uniforms, ht, field_name, field_type, in add_uniform() 1018 int firstIndex = add_uniform(mem_ctx, uniforms, ht, elem_name, array_elem_type, in add_uniform() 1058 uniforms->push_tail(&n->link); in add_uniform() 1072 exec_list uniforms; in assign_uniform_locations() local 1100 var->location = add_uniform(mem_ctx, &uniforms, ht, var->name, var->type, in assign_uniform_locations() 1114 for (uniform_node *node = (uniform_node *) uniforms.head in assign_uniform_locations()
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D | TODO | 7 cases should be silently converted to uniforms?
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D | README | 27 and assigns locations to uniforms, attributes, and varyings. See
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
D | OGLESShaderRenderer.java | 922 ListMap<String, Uniform> uniforms = shader.getUniformMap(); in updateShaderUniforms() local 924 for (int i = 0; i < uniforms.size(); i++) { in updateShaderUniforms() 925 Uniform uniform = uniforms.getValue(i); in updateShaderUniforms() 933 ListMap<String, Uniform> uniforms = shader.getUniformMap(); in resetUniformLocations() local 935 for (int i = 0; i < uniforms.size(); i++) { in resetUniformLocations() 936 Uniform uniform = uniforms.getValue(i); in resetUniformLocations()
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | LwjglRenderer.java | 887 ListMap<String, Uniform> uniforms = shader.getUniformMap(); in updateShaderUniforms() local 889 for (int i = 0; i < uniforms.size(); i++) { in updateShaderUniforms() 890 Uniform uniform = uniforms.getValue(i); in updateShaderUniforms() 898 ListMap<String, Uniform> uniforms = shader.getUniformMap(); in resetUniformLocations() local 900 for (int i = 0; i < uniforms.size(); i++) { in resetUniformLocations() 901 Uniform uniform = uniforms.getValue(i); in resetUniformLocations()
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/external/srec/config/en.us/dictionary/ |
D | large.ok | 30420 uniforms yUn6f{rmz
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/external/webkit/PerformanceTests/Parser/resources/ |
D | final-url-en | 49825 http://www.inquiry.net/uniforms/traditional/shirt01.htm
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