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Searched refs:vPos (Results 1 – 3 of 3) sorted by relevance

/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/
DSoftParticle.vert10 varying vec2 vPos; // Position of the pixel in clip space
37 vPos = (gl_Position.xy / gl_Position.w + 1.0) / 2.0;
DSoftParticle.frag3 varying vec2 vPos; // Position of the pixel
39 float depthv = texture2D(m_DepthTexture, vPos).x*2.0-1.0; // Scene depth
/external/webkit/Source/WebCore/editing/
Dhtmlediting.cpp438 VisiblePosition vPos = VisiblePosition(pos, DOWNSTREAM); in firstInSpecialElement() local
440 if (isTableElement(n) && vPos == firstInElement.next()) in firstInSpecialElement()
442 if (vPos == firstInElement) in firstInSpecialElement()
454 VisiblePosition vPos = VisiblePosition(pos, DOWNSTREAM); in lastInSpecialElement() local
456 if (isTableElement(n) && vPos == lastInElement.previous()) in lastInSpecialElement()
458 if (vPos == lastInElement) in lastInSpecialElement()