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Searched refs:validReadType (Results 1 – 1 of 1) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DContext.cpp3451 const bool validReadType = readFramebuffer->getColorbufferType() == GL_TEXTURE_2D || in blitFramebuffer() local
3455 if (!validReadType || !validDrawType || in blitFramebuffer()