Searched refs:vertexAttribute (Results 1 – 2 of 2) sorted by relevance
202 mState.vertexAttribute[i].mBoundBuffer.set(NULL); in ~Context()740 mState.vertexAttribute[attribNum].mArrayEnabled = enabled; in setEnableVertexAttribArray()745 return mState.vertexAttribute[attribNum]; in getVertexAttribState()751 mState.vertexAttribute[attribNum].mBoundBuffer.set(boundBuffer); in setVertexAttribState()752 mState.vertexAttribute[attribNum].mSize = size; in setVertexAttribState()753 mState.vertexAttribute[attribNum].mType = type; in setVertexAttribState()754 mState.vertexAttribute[attribNum].mNormalized = normalized; in setVertexAttribState()755 mState.vertexAttribute[attribNum].mStride = stride; in setVertexAttribState()756 mState.vertexAttribute[attribNum].mPointer = pointer; in setVertexAttribState()761 return mState.vertexAttribute[attribNum].mPointer; in getVertexAttribPointer()[all …]
214 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS]; member