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Searched refs:videoLayer (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/chromium/
DVideoLayerChromium.cpp164 CCVideoLayerImpl* videoLayer = static_cast<CCVideoLayerImpl*>(layer); in pushPropertiesTo() local
165 videoLayer->setSkipsDraw(m_skipsDraw); in pushPropertiesTo()
166 videoLayer->setFrameFormat(m_frameFormat); in pushPropertiesTo()
168 videoLayer->setTexture(i, m_textures[i]); in pushPropertiesTo()
/external/webkit/Source/WebKit/win/
DFullscreenVideoController.cpp208 PlatformCALayer* videoLayer = PlatformCALayer::platformCALayer(mediaElement->platformLayer()); in platformCALayerLayoutSublayersOfLayer() local
209 if (!videoLayer || videoLayer->superlayer() != layer) in platformCALayerLayoutSublayersOfLayer()
227 videoLayer->setFrame(FloatRect(videoOrigin, videoSize)); in platformCALayerLayoutSublayersOfLayer()
283 PlatformCALayer* videoLayer = PlatformCALayer::platformCALayer(m_mediaElement->platformLayer()); in enterFullscreen() local
284 m_rootChild->appendSublayer(videoLayer); in enterFullscreen()
/external/webkit/Source/WebKit/android/WebCoreSupport/
DMediaPlayerPrivateAndroid.cpp655 VideoLayerAndroid* videoLayer = in SendSurfaceTexture() local
657 if (!videoLayer) in SendSurfaceTexture()
661 videoLayer->setSurfaceTexture(texture, textureName, static_cast<PlayerState>(playerState)); in SendSurfaceTexture()
/external/webkit/Source/WebCore/
DChangeLog-2010-12-06134366 videoLayer; this is an existing bug that was never really exposed before now.
134376 …PlayerPrivateQuickTimeVisualContext.cpp: Call retrieveCurrentImage() after creating the videoLayer.