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Searched refs:winPoints (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/wince/
DPlatformPathWinCE.cpp242 POINT* winPoints = 0; in drawPolygons() local
245 winPoints = new POINT[npoints + 1]; in drawPolygons()
247 winPoints = new POINT[npoints]; in drawPolygons()
249 if (winPoints) { in drawPolygons()
253 winPoints[i2].x = stableRound(trPoint.x()); in drawPolygons()
254 winPoints[i2].y = stableRound(trPoint.y()); in drawPolygons()
258 winPoints[i2].x = stableRound(i->at(i2).x()); in drawPolygons()
259 winPoints[i2].y = stableRound(i->at(i2).y()); in drawPolygons()
263 if (fill && winPoints[npoints - 1] != winPoints[0]) { in drawPolygons()
264 winPoints[npoints].x = winPoints[0].x; in drawPolygons()
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DGraphicsContextWinCE.cpp866 Vector<POINT, 20> winPoints(npoints); in drawConvexPolygon() local
868 winPoints[0].x = stableRound(trPoint.x()); in drawConvexPolygon()
869 winPoints[0].y = stableRound(trPoint.y()); in drawConvexPolygon()
870 RECT rect = { winPoints[0].x, winPoints[0].y, winPoints[0].x, winPoints[0].y }; in drawConvexPolygon()
873 winPoints[i].x = stableRound(trPoint.x()); in drawConvexPolygon()
874 winPoints[i].y = stableRound(trPoint.y()); in drawConvexPolygon()
875 if (rect.left > winPoints[i].x) in drawConvexPolygon()
876 rect.left = winPoints[i].x; in drawConvexPolygon()
877 else if (rect.right < winPoints[i].x) in drawConvexPolygon()
878 rect.right = winPoints[i].x; in drawConvexPolygon()
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