Searched refs:GL_ACTIVE_UNIFORMS (Results 1 – 12 of 12) sorted by relevance
188 glGetProgramiv(pgm, GL_ACTIVE_UNIFORMS, &numUniforms); in link()
177 public static final int GL_ACTIVE_UNIFORMS = 0x8B86; field in GLES20
331 GLTrace_glGetProgramiv(program, GL_ACTIVE_UNIFORMS, &n); in fixup_glLinkProgram()
273 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
387 glGetProgramiv(program_, GL_ACTIVE_UNIFORMS, &uniform_count); in ScanUniforms()
176 public static final int GL_ACTIVE_UNIFORMS = 0x8B86;
539 GL_ENUM(0x8B86,GL_ACTIVE_UNIFORMS)
13837 field public static final int GL_ACTIVE_UNIFORMS = 35718; // 0x8b86
13880 field public static final int GL_ACTIVE_UNIFORMS = 35718; // 0x8b86
14782 field public static final int GL_ACTIVE_UNIFORMS = 35718; // 0x8b86
15173 field public static final int GL_ACTIVE_UNIFORMS = 35718; // 0x8b86