/frameworks/native/opengl/tests/finish/ |
D | finish.cpp | 103 glClear(GL_COLOR_BUFFER_BIT); in main() 117 glClear(GL_COLOR_BUFFER_BIT); in main() 131 glClear(GL_COLOR_BUFFER_BIT); in main() 146 glClear(GL_COLOR_BUFFER_BIT); in main() 162 glClear(GL_COLOR_BUFFER_BIT); in main() 183 glClear(GL_COLOR_BUFFER_BIT); in main() 196 glClear(GL_COLOR_BUFFER_BIT); in main() 210 glClear(GL_COLOR_BUFFER_BIT); in main()
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/frameworks/native/libs/gui/tests/ |
D | SurfaceTexture_test.cpp | 717 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 763 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 823 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 952 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 1003 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 1045 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 1435 glClear(GL_COLOR_BUFFER_BIT); // give the driver something to do in TEST_F() 1439 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 1457 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 1460 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() [all …]
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/frameworks/native/opengl/tests/swapinterval/ |
D | swapinterval.cpp | 98 glClear(GL_COLOR_BUFFER_BIT); in main() 110 glClear(GL_COLOR_BUFFER_BIT); in main() 113 glClear(GL_COLOR_BUFFER_BIT); in main()
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/frameworks/native/opengl/tests/fillrate/ |
D | fillrate.cpp | 122 glClear(GL_COLOR_BUFFER_BIT); in main() 130 glClear(GL_COLOR_BUFFER_BIT); in main() 141 glClear(GL_COLOR_BUFFER_BIT); in main()
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/frameworks/native/opengl/tests/tritex/ |
D | tritex.cpp | 259 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render() 262 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render() 270 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render()
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/frameworks/av/media/libstagefright/tests/ |
D | SurfaceMediaSource_test.cpp | 446 glClear(GL_COLOR_BUFFER_BIT); in oneBufferPassGL() 451 glClear(GL_COLOR_BUFFER_BIT); in oneBufferPassGL() 455 glClear(GL_COLOR_BUFFER_BIT); in oneBufferPassGL() 459 glClear(GL_COLOR_BUFFER_BIT); in oneBufferPassGL() 826 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 831 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 835 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 839 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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/frameworks/native/opengl/tests/filter/ |
D | filter.cpp | 74 glClear(GL_COLOR_BUFFER_BIT); in main() 165 glClear(GL_COLOR_BUFFER_BIT); in main()
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/frameworks/native/opengl/tests/gl_perfapp/jni/ |
D | gl_code.cpp | 101 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in Java_com_android_glperf_GLPerfLib_step()
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/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 327 glClear(GL_COLOR_BUFFER_BIT); in android() 353 glClear(GL_COLOR_BUFFER_BIT); in android() 477 glClear(GL_COLOR_BUFFER_BIT); in movie() 533 glClear(GL_COLOR_BUFFER_BIT); in movie()
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 204 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in doLoop() 212 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in doLoop()
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/frameworks/native/opengl/tests/testFramerate/src/com/android/testframerate/ |
D | TestFramerateView.java | 80 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/linetex/ |
D | linetex.cpp | 107 glClear(GL_COLOR_BUFFER_BIT); in main()
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/frameworks/native/opengl/tests/textures/ |
D | textures.cpp | 103 glClear(GL_COLOR_BUFFER_BIT); in main()
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
D | TriangleRenderer.java | 70 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 231 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame() 240 glClear(GL_COLOR_BUFFER_BIT); in renderFrame()
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 137 glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame()
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/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 137 glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame()
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 66 GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/ |
D | ClearActivity.java | 95 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/gl_jni/jni/ |
D | gl_code.cpp | 176 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in Java_com_android_gljni_GLJNILib_step()
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/frameworks/native/opengl/tests/testViewport/src/com/android/test/ |
D | TestView.java | 232 gl.glClear(GL10.GL_COLOR_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
D | TestLatencyView.java | 95 GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 107 GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/gl_yuvtex/ |
D | gl_yuvtex.cpp | 161 glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame()
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/frameworks/native/opengl/tests/gl2_basic/ |
D | gl2_basic.cpp | 164 glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame()
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