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Searched refs:GL_FALSE (Results 1 – 25 of 37) sorted by relevance

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/frameworks/base/libs/hwui/
DStencil.cpp54 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); in enableWrite()
DProgram.cpp169 glUniformMatrix4fv(projection, 1, GL_FALSE, &p.data[0]); in set()
170 glUniformMatrix4fv(transform, 1, GL_FALSE, &t.data[0]); in set()
DSkiaShader.cpp162 GL_FALSE, &textureTransform.data[0]); in setupProgram()
246 glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]); in setupProgram()
366 glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]); in setupProgram()
DSkiaColorFilter.cpp60 glUniformMatrix4fv(program->getUniform("colorMatrix"), 1, GL_FALSE, &mMatrix[0]); in setupProgram()
DCaches.cpp349 glVertexAttribPointer(slot, 2, GL_FLOAT, GL_FALSE, stride, vertices); in bindPositionVertexPointer()
358 glVertexAttribPointer(slot, 2, GL_FLOAT, GL_FALSE, gMeshStride, vertices); in bindTexCoordsVertexPointer()
DOpenGLRenderer.cpp1524 GL_FALSE, &transform.data[0]); in setupDrawTextureTransformUniforms()
1577 glVertexAttribPointer(widthSlot, 1, GL_FLOAT, GL_FALSE, gAAVertexStride, widthCoords); in setupDrawAALine()
1581 glVertexAttribPointer(lengthSlot, 1, GL_FLOAT, GL_FALSE, gAAVertexStride, lengthCoords); in setupDrawAALine()
1980 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords); in drawConvexPath()
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp120 GLint linkStatus = GL_FALSE; in createProgram()
246 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
269 glVertexAttribPointer(gvTexturePositionHandle, 3, GL_FLOAT, GL_FALSE, in renderFrame()
272 glVertexAttribPointer(gvTextureTexCoordsHandle, 2, GL_FLOAT, GL_FALSE, in renderFrame()
/frameworks/native/opengl/tests/gl2_jni/jni/
Dgl_code.cpp81 GLint linkStatus = GL_FALSE; in createProgram()
143 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
/frameworks/native/opengl/tests/gldual/jni/
Dgl_code.cpp81 GLint linkStatus = GL_FALSE; in createProgram()
143 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
/frameworks/base/opengl/java/android/opengl/
DGLU.java168 return GL10.GL_FALSE; in gluProject()
225 return GL10.GL_FALSE; in gluUnProject()
DGLES10.java70 public static final int GL_FALSE = 0; field in GLES10
DGLES20.java29 public static final int GL_FALSE = 0; field in GLES20
/frameworks/native/opengl/libagl/
DTextureObjectManager.cpp54 generate_mipmap = GL_FALSE; in init()
55 direct = GL_FALSE; in init()
136 generate_mipmap = GL_FALSE; in setSurface()
Dvertex.cpp32 c->cull.enable = GL_FALSE; in ogles_init_vertex()
/frameworks/av/libvideoeditor/lvpp/
DNativeWindowRenderer.cpp263 GLint linkStatus = GL_FALSE; in createProgram()
344 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, in render()
351 glVertexAttribPointer(mTexPosHandle, 2, GL_FLOAT, GL_FALSE, 0, in render()
360 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix); in render()
/frameworks/native/opengl/tests/gl2_basic/
Dgl2_basic.cpp120 GLint linkStatus = GL_FALSE; in createProgram()
170 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
/frameworks/native/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp136 GLint linkStatus = GL_FALSE; in createProgram()
269 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
/frameworks/rs/driver/
DrsdShader.cpp359 RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd); in setUniform()
361 RSD_CALL_GL(glUniformMatrix3fv, slot, arraySize, GL_FALSE, fd); in setUniform()
363 RSD_CALL_GL(glUniformMatrix2fv, slot, arraySize, GL_FALSE, fd); in setUniform()
DrsdShaderCache.cpp154 GLint linkStatus = GL_FALSE; in link()
/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp797 glUniformMatrix2fv(var, n, GL_FALSE, values); in SetUniformValue()
801 glUniformMatrix3fv(var, n, GL_FALSE, values); in SetUniformValue()
805 glUniformMatrix4fv(var, n, GL_FALSE, values); in SetUniformValue()
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp88 GLint linkStatus = GL_FALSE; in createProgram()
/frameworks/native/libs/gui/tests/
DSurfaceTexture_test.cpp350 GLint linkStatus = GL_FALSE; in createProgram()
459 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, in drawTexture()
490 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix); in drawTexture()
2346 EXPECT_EQ(GL_FALSE, glIsTexture(TEX_ID)); in TEST_F()
2362 EXPECT_EQ(GL_FALSE, glIsTexture(TEX_ID)); in TEST_F()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java68 int GL_FALSE = 0; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if67 int GL_FALSE = 0;
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h87 #define GL_FALSE 0 macro

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