Searched refs:GL_FLAT (Results 1 – 20 of 20) sorted by relevance
75 glShadeModel(GL_FLAT); in main()
323 glShadeModel(GL_FLAT); in android()472 glShadeModel(GL_FLAT); in movie()
71 int GL_FLAT = 0x1D00; field
70 int GL_FLAT = 0x1D00;
73 public static final int GL_FLAT = 0x1D00; field in GLES10
335 case GL_FLAT: in getShadeModel()
336 #define GL_FLAT 0x1D00 macro
470 glShadeModel(GL_FLAT); in appInit()
72 public static final int GL_FLAT = 0x1D00;
379 #define GL_FLAT 0x1D00 macro
748 c->rasterizer.procs.shadeModel(c, GL_FLAT); in drawTexxOESImp()826 c->rasterizer.procs.shadeModel(c, GL_FLAT); in drawTexiOES()
636 if (ggl_unlikely(mode != GL_SMOOTH && mode != GL_FLAT)) { in glShadeModel()
1110 (mode == GL_POINTS) ? GL_FLAT : c->lighting.shadeModel); in validate_arrays()
181 GL_ENUM(0x1D00,GL_FLAT)
419 glShadeModel(GL_FLAT); in initializeGL()
13025 field public static final int GL_FLAT = 7424; // 0x1d0039775 field public static final int GL_FLAT = 7424; // 0x1d00
13064 field public static final int GL_FLAT = 7424; // 0x1d0039930 field public static final int GL_FLAT = 7424; // 0x1d00
13966 field public static final int GL_FLAT = 7424; // 0x1d0041212 field public static final int GL_FLAT = 7424; // 0x1d00
14352 field public static final int GL_FLAT = 7424; // 0x1d0042076 field public static final int GL_FLAT = 7424; // 0x1d00