Searched refs:GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (Results 1 – 12 of 12) sorted by relevance
121 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTextureUnits); in initConstraints()
394 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxTextureImageUnits); in rsdGLInit()
168 public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; field in GLES20
264 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
591 return GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1; in MaxTextureUnits()
167 public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
514 GL_ENUM(0x8B4D,GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS)
13965 field public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661; // 0x8b4d
14008 field public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661; // 0x8b4d
14910 field public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661; // 0x8b4d
15301 field public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661; // 0x8b4d