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Searched refs:MB (Results 1 – 25 of 29) sorted by relevance

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/frameworks/compile/slang/
Dllvm-rs-link.cpp109 llvm::OwningPtr<MemoryBuffer> MB; in LoadFileIntoMemory() local
111 if (llvm::error_code EC = MemoryBuffer::getFile(F, MB)) { in LoadFileIntoMemory()
115 return MB.take(); in LoadFileIntoMemory()
118 static inline Module *ParseBitcodeFromMemoryBuffer(MemoryBuffer *MB, in ParseBitcodeFromMemoryBuffer() argument
121 Module *M = ParseBitcodeFile(MB, Context, &Err); in ParseBitcodeFromMemoryBuffer()
124 errs() << "Corrupted bitcode file `" << MB->getBufferIdentifier() in ParseBitcodeFromMemoryBuffer()
133 MemoryBuffer *MB = LoadFileIntoMemory(F); in LoadBitcodeFile() local
134 if (MB == NULL) in LoadBitcodeFile()
137 Module *M = ParseBitcodeFromMemoryBuffer(MB, Context); in LoadBitcodeFile()
139 delete MB; in LoadBitcodeFile()
[all …]
/frameworks/base/docs/html/tools/sdk/
Dolder_releases.jd337 <td>89.7 MB bytes</td>
347 <td>87.5 MB bytes</td>
357 <td>87.8 MB bytes</td>
435 <td>79 MB</td>
444 <td>76 MB</td>
453 <td>76 MB</td>
472 <td>79 MB</td>
481 <td>76 MB</td>
490 <td>76 MB</td>
512 <td>58 MB</td>
[all …]
Dtools-notes.jd1028 <li>The AVD creation dialog now enforces a minimum SD card size of 9MB.</li>
1037 <li>Emulator now requires SD card to be 9MB or more.</li>
/frameworks/base/docs/html/sdk/
Dolder_releases.jd337 <td>89.7 MB bytes</td>
347 <td>87.5 MB bytes</td>
357 <td>87.8 MB bytes</td>
435 <td>79 MB</td>
444 <td>76 MB</td>
453 <td>76 MB</td>
472 <td>79 MB</td>
481 <td>76 MB</td>
490 <td>76 MB</td>
512 <td>58 MB</td>
[all …]
/frameworks/compile/llvm-ndk-cc/
Dllvm-ndk-link.cpp36 llvm::OwningPtr<llvm::MemoryBuffer> MB; in getModuleFromFilename() local
37 llvm::MemoryBuffer::getFile(Filename, MB); in getModuleFromFilename()
38 llvm::Module* M = llvm::ParseBitcodeFile(MB.get(), Ctx, &ErrMsg); in getModuleFromFilename()
/frameworks/base/libs/hwui/
DTextDropShadowCache.cpp32 mSize(0), mMaxSize(MB(DEFAULT_DROP_SHADOW_CACHE_SIZE)) { in TextDropShadowCache()
36 setMaxSize(MB(atof(property))); in TextDropShadowCache()
DLayerCache.cpp35 LayerCache::LayerCache(): mSize(0), mMaxSize(MB(DEFAULT_LAYER_CACHE_SIZE)) { in LayerCache()
39 setMaxSize(MB(atof(property))); in LayerCache()
DProperties.h129 #define MB(s) s * 1024 * 1024 macro
DGradientCache.cpp51 mSize(0), mMaxSize(MB(DEFAULT_GRADIENT_CACHE_SIZE)) { in GradientCache()
55 setMaxSize(MB(atof(property))); in GradientCache()
DTextureCache.cpp38 mSize(0), mMaxSize(MB(DEFAULT_TEXTURE_CACHE_SIZE)), in TextureCache()
43 setMaxSize(MB(atof(property))); in TextureCache()
DShapeCache.h419 mSize(0), mMaxSize(MB(defaultSize)) { in ShapeCache()
423 setMaxSize(MB(atof(property))); in ShapeCache()
/frameworks/base/docs/html/training/displaying-bitmaps/
Dindex.jd39 as 16MB of memory available to a single application. The <a
49 this image into memory takes about 19MB of memory (2592*1936*4 bytes), immediately exhausting the
Dload-bitmap.jd100 bitmap of approximately 512x384. Loading this into memory uses 0.75MB rather than 12MB for the full
Dcache-bitmap.jd135 allocated for our cache. On a normal/hdpi device this is a minimum of around 4MB (32/8). A full
137 use around 1.5MB (800*480*4 bytes), so this would cache a minimum of around 2.5 pages of images in
202 private static final int DISK_CACHE_SIZE = 1024 * 1024 * 10; // 10MB
/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/
Dvlc_encode.cpp1790 MacroBlock *MB = video->outputMB; in RunLevel() local
1815 dataBlock = MB->block[i]; in RunLevel()
1906 dataBlock = MB->block[i]; in RunLevel()
2016 MacroBlock *MB = video->outputMB; in DCACPred() local
2124 qcoeff = MB->block[comp]; in DCACPred()
2446 qcoeff = MB->block[comp]; in DCACPred()
2479 qcoeff = MB->block[0]; in DCACPred()
2518 qcoeff = MB->block[0]; in DCACPred()
/frameworks/base/core/jni/android/graphics/
DTextLayoutCache.h57 #define MB(s) s * 1024 * 1024 macro
DTextLayoutCache.cpp42 mSize(0), mMaxSize(MB(DEFAULT_TEXT_LAYOUT_CACHE_SIZE_IN_MB)), in TextLayoutCache()
/frameworks/base/docs/html/tools/devices/
Dmanaging-avds.jd224 <td>Default value is "66MB".</td>
Dmanaging-avds-cmdline.jd327 <td>Default value is "66MB".</td>
/frameworks/base/docs/html/training/basics/data-storage/
Dfiles.jd147 time, such as 1MB. If the system begins running low on storage, it may delete your cache files
340 few MB more than the size of the data you want to save, or if the file system
/frameworks/base/docs/html/about/versions/
Dandroid-2.2-highlights.jd216 <li>HIGHMEM support for RAM &gt;256MB</li>
/frameworks/base/docs/html/google/play/
Dexpansion-files.jd9 <li>Recommended for most apps that exceed the 50MB APK limit</li>
64 <p>Google Play currently requires that your APK file be no more than 50MB. For most
67 Previously, if your app exceeded 50MB, you had to host and download the additional resources
242 <li>First determine whether your application absolutely requires more than 50MB per installation.
244 uses more than 50MB in order to provide multiple versions of your graphic assets for multiple screen
/frameworks/base/docs/html/google/play/publishing/
Dmultiple-apks.jd70 alternative resources make the APK file too big (greater than 50MB) or other technical challenges
95 50MB) due to the alternative resources needed for different device configurations.
617 <p>Unless your APK file exceeds the Google Play size limit of 50MB, supporting multiple screens
/frameworks/base/docs/html/distribute/googleplay/publish/
Dpreparing.jd189 <strong>50 MB</strong>. If your app exceeds that size, or if you want to offer a
196 <li>The maximum size for an APK published on Google Play is 50 MB.</li>
/frameworks/base/docs/html/guide/topics/data/
Ddata-storage.jd208 files yourself and stay within a reasonable limit of space consumed, such as 1MB. When the user

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