Searched refs:SL_PLAYEVENT_HEADATNEWPOS (Results 1 – 13 of 13) sorted by relevance
261 SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADMOVING | SL_PLAYEVENT_HEADSTALLED)) { in IPlay_SetCallbackEventsMask()269 if (!(thiz->mEventFlags & SL_PLAYEVENT_HEADATNEWPOS) && in IPlay_SetCallbackEventsMask()270 (eventFlags & SL_PLAYEVENT_HEADATNEWPOS)) { in IPlay_SetCallbackEventsMask()406 if (thiz->mEventFlags & SL_PLAYEVENT_HEADATNEWPOS) { in IPlay_SetPositionUpdatePeriod()
48 if (event & SL_PLAYEVENT_HEADATNEWPOS) { in PlayEventCallback()173 SL_PLAYEVENT_HEADATEND| SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS in TestPlayUri()
108 if (SL_PLAYEVENT_HEADATNEWPOS & event) { in PlayEventCallback()222 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND); in TestPlayUri()
112 if (SL_PLAYEVENT_HEADATNEWPOS & event) { in PlayEventCallback()229 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND); in TestGetPositionUri()
114 if (SL_PLAYEVENT_HEADATNEWPOS & event) { in PlayEventCallback()262 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND); in CreatePlayer()
94 if (event & SL_PLAYEVENT_HEADATNEWPOS) { in PlayEventCallback()287 SL_PLAYEVENT_HEADATEND | SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS); in TestSlowDownUri()
64 (SL_PLAYEVENT_HEADATNEWPOS & thisAP->mPlay.mEventFlags)) { in SndFile_Callback()93 (*callback)(&thisAP->mPlay.mItf, context, SL_PLAYEVENT_HEADATNEWPOS); in SndFile_Callback()
161 if (SL_PLAYEVENT_HEADATNEWPOS & event) { in DecProgressCallback()380 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND); in TestDecToBuffQueue()
216 if (event & SL_PLAYEVENT_HEADATNEWPOS) { in PlayCallback()562 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND); in TestDecToBuffQueue()
636 if ((mEventFlags & SL_PLAYEVENT_HEADATNEWPOS) && in updateOneShot()666 notify(PLAYEREVENT_PLAY, (int32_t) SL_PLAYEVENT_HEADATNEWPOS, true /*async*/); in updateOneShot()
390 (*callback)(&ap->mPlay.mItf, callbackPContext, SL_PLAYEVENT_HEADATNEWPOS); in audioTrack_handleNewPos_lockPlay()2021 if (eventFlags & SL_PLAYEVENT_HEADATNEWPOS) { in android_audioPlayer_usePlayEventMask()
298 result = (*playItf)->SetCallbackEventsMask(playItf, SL_PLAYEVENT_HEADATNEWPOS); in TestPlayUri()
917 #define SL_PLAYEVENT_HEADATNEWPOS ((SLuint32) 0x00000004) macro