Searched refs:SL_RESULT_MEMORY_FAILURE (Results 1 – 5 of 5) sorted by relevance
33 return SL_RESULT_MEMORY_FAILURE; in initializeBufferQueueMembers()38 return SL_RESULT_MEMORY_FAILURE; in initializeBufferQueueMembers()52 return SL_RESULT_MEMORY_FAILURE; in initializeAndroidBufferQueueMembers()57 return SL_RESULT_MEMORY_FAILURE; in initializeAndroidBufferQueueMembers()115 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateLEDDevice()153 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateVibraDevice()190 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateAudioPlayer()431 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateAudioRecorder()500 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateAudioRecorder()506 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateAudioRecorder()[all …]
396 return SL_RESULT_MEMORY_FAILURE; in IOutputMixExt_checkAudioPlayerSourceSink()
145 result = SL_RESULT_MEMORY_FAILURE; in liCreateEngine()
196 result = SL_RESULT_MEMORY_FAILURE; in checkDataLocator()488 result = SL_RESULT_MEMORY_FAILURE; in checkDataFormat()
201 #define SL_RESULT_MEMORY_FAILURE ((SLuint32) 0x00000003) macro