/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/ |
D | FieldPacker.java | 108 public void addU32(long v) { in addU32() method in FieldPacker 264 public void addU32(Long2 v) { in addU32() method in FieldPacker 265 addU32(v.x); in addU32() 266 addU32(v.y); in addU32() 268 public void addU32(Long3 v) { in addU32() method in FieldPacker 269 addU32(v.x); in addU32() 270 addU32(v.y); in addU32() 271 addU32(v.z); in addU32() 273 public void addU32(Long4 v) { in addU32() method in FieldPacker 274 addU32(v.x); in addU32() [all …]
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/frameworks/base/graphics/java/android/renderscript/ |
D | FieldPacker.java | 108 public void addU32(long v) { in addU32() method in FieldPacker 264 public void addU32(Long2 v) { in addU32() method in FieldPacker 265 addU32(v.x); in addU32() 266 addU32(v.y); in addU32() 268 public void addU32(Long3 v) { in addU32() method in FieldPacker 269 addU32(v.x); in addU32() 270 addU32(v.y); in addU32() 271 addU32(v.z); in addU32() 273 public void addU32(Long4 v) { in addU32() method in FieldPacker 274 addU32(v.x); in addU32() [all …]
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/frameworks/rs/ |
D | rsFileA3D.cpp | 315 headerStream.addU32(mMajorVersion); in writeFile() 316 headerStream.addU32(mMinorVersion); in writeFile() 318 headerStream.addU32(is64Bit); in writeFile() 321 headerStream.addU32(writeIndexSize); in writeFile() 324 headerStream.addU32((uint32_t)mWriteIndex[i]->mType); in writeFile() 330 headerStream.addU32(offset); in writeFile() 332 headerStream.addU32(offset); in writeFile()
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D | rsStream.cpp | 88 addU32(v); in addOffset() 94 addU32(len); in addString()
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D | rsMesh.cpp | 83 stream->addU32((uint32_t)getClassId()); in serialize() 89 stream->addU32(mHal.state.vertexBuffersCount); in serialize() 94 stream->addU32(mHal.state.primitivesCount); in serialize() 100 stream->addU32(1); in serialize() 103 stream->addU32(0); in serialize()
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D | rsStream.h | 96 addU32(uintV); in addF() 108 void addU32(uint32_t v) { in addU32() function
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D | rsType.cpp | 160 stream->addU32((uint32_t)getClassId()); in serialize() 167 stream->addU32(mHal.state.dimX); in serialize() 168 stream->addU32(mHal.state.dimY); in serialize() 169 stream->addU32(mHal.state.dimZ); in serialize()
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D | rsElement.cpp | 97 stream->addU32((uint32_t)getClassId()); in serialize() 105 stream->addU32(mFieldCount); in serialize() 108 stream->addU32(mFields[ct].arraySize); in serialize()
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D | rsComponent.cpp | 250 stream->addU32(mVectorSize); in serialize()
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D | rsAllocation.cpp | 314 stream->addU32((uint32_t)getClassId()); in serialize() 327 stream->addU32(packedSize); in serialize()
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/frameworks/support/renderscript/v8/rs_support/ |
D | rsStream.cpp | 88 addU32(v); in addOffset() 94 addU32(len); in addString()
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D | rsStream.h | 96 addU32(uintV); in addF() 108 void addU32(uint32_t v) { in addU32() function
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D | rsType.cpp | 160 stream->addU32((uint32_t)getClassId()); in serialize() 167 stream->addU32(mHal.state.dimX); in serialize() 168 stream->addU32(mHal.state.dimY); in serialize() 169 stream->addU32(mHal.state.dimZ); in serialize()
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D | rsElement.cpp | 97 stream->addU32((uint32_t)getClassId()); in serialize() 105 stream->addU32(mFieldCount); in serialize() 108 stream->addU32(mFields[ct].arraySize); in serialize()
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D | rsComponent.cpp | 250 stream->addU32(mVectorSize); in serialize()
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D | rsAllocation.cpp | 295 stream->addU32((uint32_t)getClassId()); in serialize() 308 stream->addU32(packedSize); in serialize()
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/frameworks/base/api/ |
D | 14.txt | 17881 method public void addU32(long); 17882 method public void addU32(android.renderscript.Long2); 17883 method public void addU32(android.renderscript.Long3); 17884 method public void addU32(android.renderscript.Long4);
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D | 15.txt | 18008 method public void addU32(long); 18009 method public void addU32(android.renderscript.Long2); 18010 method public void addU32(android.renderscript.Long3); 18011 method public void addU32(android.renderscript.Long4);
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D | 16.txt | 18971 method public void addU32(long); 18972 method public void addU32(android.renderscript.Long2); 18973 method public void addU32(android.renderscript.Long3); 18974 method public void addU32(android.renderscript.Long4);
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D | 17.txt | 19453 method public void addU32(long); 19454 method public void addU32(android.renderscript.Long2); 19455 method public void addU32(android.renderscript.Long3); 19456 method public void addU32(android.renderscript.Long4);
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D | current.txt | 19453 method public void addU32(long); 19454 method public void addU32(android.renderscript.Long2); 19455 method public void addU32(android.renderscript.Long3); 19456 method public void addU32(android.renderscript.Long4);
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