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Searched refs:allocator (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/libs/ui/
DGraphicBuffer.cpp105 GraphicBufferAllocator& allocator(GraphicBufferAllocator::get()); in free_handle() local
106 allocator.free(handle); in free_handle()
136 GraphicBufferAllocator& allocator(GraphicBufferAllocator::get()); in reallocate() local
137 allocator.free(handle); in reallocate()
146 GraphicBufferAllocator& allocator = GraphicBufferAllocator::get(); in initSize() local
147 status_t err = allocator.alloc(w, h, format, reqUsage, &handle, &stride); in initSize()
/frameworks/native/libs/binder/
DMemoryDealer.cpp242 const ssize_t offset = allocator()->allocate(size); in allocate()
251 allocator()->deallocate(offset); in deallocate()
256 allocator()->dump(what); in dump()
263 SimpleBestFitAllocator* MemoryDealer::allocator() const { in allocator() function in android::MemoryDealer
/frameworks/native/include/binder/
DMemoryDealer.h50 SimpleBestFitAllocator* allocator() const;
/frameworks/base/core/jni/android/graphics/
DBitmap.cpp245 JavaPixelAllocator allocator(env); in Bitmap_copy() local
247 if (!src->copyTo(&result, dstConfig, &allocator)) { in Bitmap_copy()
251 …return GraphicsJNI::createBitmap(env, new SkBitmap(result), allocator.getStorageObj(), isMutable, … in Bitmap_copy()
490 JavaPixelAllocator allocator(env); in Bitmap_extractAlpha() local
492 src->extractAlpha(dst, paint, &allocator, &offset); in Bitmap_extractAlpha()
507 return GraphicsJNI::createBitmap(env, dst, allocator.getStorageObj(), true, NULL, NULL); in Bitmap_extractAlpha()
DBitmapRegionDecoder.cpp258 JavaPixelAllocator* allocator = (JavaPixelAllocator*) decoder->getAllocator(); in nativeDecodeRegion() local
259 jbyteArray buff = allocator->getStorageObjAndReset(); in nativeDecodeRegion()
/frameworks/native/include/gui/
DBufferQueue.h104 const sp<IGraphicBufferAlloc>& allocator = NULL);
/frameworks/compile/mclinker/include/mcld/LD/
DStringUnorderedMap.h60 typename Allocator = std::allocator<std::pair<KeyType, ValueType> > >
/frameworks/native/libs/gui/
DBufferQueue.cpp68 const sp<IGraphicBufferAlloc>& allocator) : in BufferQueue() argument
88 if (allocator == NULL) { in BufferQueue()
95 mGraphicBufferAlloc = allocator; in BufferQueue()