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Searched refs:cam (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Dcamera.rs24 SgCamera *cam = (SgCamera *)rsGetElementAt(*v_in, 0);
26 if (cam->aspect != aspect) {
27 cam->isDirty = 1;
28 cam->aspect = aspect;
30 if (cam->isDirty) {
31 rsMatrixLoadPerspective(&cam->proj, cam->horizontalFOV, cam->aspect, cam->near, cam->far);
34 const SgTransform *camTransform = (const SgTransform *)rsGetElementAt(cam->transformMatrix, 0);
37 if (camTransform->timestamp != cam->transformTimestamp || cam->isDirty) {
38 cam->isDirty = 1;
42 cam->position = rsMatrixMultiply(&camPosMatrix, zero);
[all …]
Dcull.rs33 static bool frustumCulled(SgRenderable *obj, SgCamera *cam) {
59 &cam->frustumPlanes[0], &cam->frustumPlanes[1],
60 &cam->frustumPlanes[2], &cam->frustumPlanes[3],
61 &cam->frustumPlanes[4], &cam->frustumPlanes[5]);
Dscenegraph_objects.rsh220 static void printCameraInfo(const SgCamera *cam) {
221 rsDebug("***** Camera information. ptr:", cam);
222 printName(cam->name);
223 const SgTransform *camTransform = (const SgTransform *)rsGetElementAt(cam->transformMatrix, 0);
227 rsDebug("Aspect: ", cam->aspect);
228 rsDebug("Near: ", cam->near);
229 rsDebug("Far: ", cam->far);
230 rsDebug("Fov: ", cam->horizontalFOV);
231 rsDebug("Position: ", cam->position);
232 rsDebug("Proj: ", &cam->proj);
[all …]
DSceneManager.java266 Camera cam = new Camera(); in setActiveScene() local
267 cam.setName("_DefaultCamera"); in setActiveScene()
268 cam.setTransform(cameraTransform); in setActiveScene()
269 mActiveScene.appendCamera(cam); in setActiveScene()
Drender.rs110 static void updateActiveCamera(rs_allocation cam) {
111 gActiveCamera = (SgCamera *)rsGetElementAt(cam, 0);
DColladaParser.java220 Camera cam = mCameras.get(camURL.substring(1)); in updateCamera() local
221 if (cam != null) { in updateCamera()
222 cam.setTransform(t); in updateCamera()
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
DFullscreenBlur.java83 …static RenderPass addPass(Scene scene, Camera cam, TextureRenderTarget color, TextureRenderTarget … in addPass() argument
89 pass.setCamera(cam); in addPass()
94 static void addBlurPasses(Scene scene, RenderScriptGL rs, Camera cam) { in addBlurPasses() argument
109 RenderPass blurSourcePass = addPass(scene, cam, in addBlurPasses()
121 RenderPass selectColorPass = addPass(scene, cam, in addBlurPasses()
129 RenderPass horizontalBlurPass = addPass(scene, cam, in addBlurPasses()
138 RenderPass verticalBlurPass = addPass(scene, cam, in addBlurPasses()
148 static void addCompositePass(Scene scene, RenderScriptGL rs, Camera cam) { in addCompositePass() argument
154 RenderPass compositePass = addPass(scene, cam, null, null); in addCompositePass()
/frameworks/native/opengl/tests/angeles/
Ddemo.c707 CAMTRACK *cam; in camTrack() local
719 cam = &sCamTracks[sCurrentCamTrack]; in camTrack()
721 trackPos = (float)currentCamTick / (CAMTRACK_LEN * cam->len); in camTrack()
724 lerp[a] = (cam->src[a] + cam->dest[a] * trackPos) * 0.01f; in camTrack()
726 if (cam->dist) in camTrack()
728 float dist = cam->dist * 0.1f; in camTrack()
/frameworks/ex/carousel/java/com/android/ex/carousel/
Dcarousel.rs285 makeRayForPixelAt(Ray* ray, PerspectiveCamera* cam, float x, float y);
1456 makeRayForPixelAt(Ray* ray, PerspectiveCamera* cam, float x, float y)
1460 rsDebug("Camera.from:", cam->from);
1461 rsDebug("Camera.at:", cam->at);
1462 rsDebug("Camera.dir:", normalize(cam->at - cam->from));
1470 const float tanfov2 = 2.0f * tan(radians(cam->fov / 2.0f));
1471 float3 dir = normalize(cam->at - cam->from);
1472 float3 du = tanfov2 * normalize(cross(dir, cam->up));
1476 const float3 rayPoint = cam->from;
/frameworks/base/docs/html/training/articles/
Dsmp.jd1888 <br /><a href="http://www.cl.cam.ac.uk/~pes20/weakmemory/draft-ppc-arm.pdf">http://www.cl.cam.ac.uk…