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/frameworks/rs/driver/
DrsdShaderCache.cpp45 for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) { in updateUniformArrayData() local
46 if (data[ct].slot >= 0 && data[ct].arraySize > 1) { in updateUniformArrayData()
49 if (prog->getUniformName(ct) == uniformList[ui]->name) { in updateUniformArrayData()
50 data[ct].arraySize = (uint32_t)uniformList[ui]->arraySize; in updateUniformArrayData()
58 prog->getUniformName(ct).string(), data[ct].slot, data[ct].arraySize); in updateUniformArrayData()
64 for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) { in populateUniformData() local
65 data[ct].slot = glGetUniformLocation(linkedID, prog->getUniformName(ct)); in populateUniformData()
66 data[ct].arraySize = prog->getUniformArraySize(ct); in populateUniformData()
72 for (uint32_t ct=0; ct < vtx->getUniformCount(); ct++) { in hasArrayUniforms() local
73 if (data[ct].slot >= 0 && data[ct].arraySize > 1) { in hasArrayUniforms()
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DrsdShader.cpp81 for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) { in getExistingState() local
83 if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) { in getExistingState()
84 Allocation *a = mRSProgram->mHal.state.textures[ct]; in getExistingState()
93 if (texType != returnKey->mTextureTargets[ct]) { in getExistingState()
121 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { in init() local
122 initAddUserElement(mRSProgram->mHal.state.inputElements[ct], mAttribNames, in init()
125 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { in init() local
126 initAddUserElement(mRSProgram->mHal.state.constantTypes[ct]->getElement(), in init()
131 for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) { in init() local
133 mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]); in init()
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DrsdVertexArray.cpp91 for (uint32_t ct=1; ct < maxAttrs; ct++) { in setup() local
92 if(state->mAttrsEnabled[ct]) { in setup()
93 glDisableVertexAttribArray(ct); in setup()
94 state->mAttrsEnabled[ct] = false; in setup()
99 for (uint32_t ct=0; ct < mCount; ct++) { in setup() local
100 int32_t slot = sc->vtxAttribSlot(mAttribs[ct].name); in setup()
102 logAttrib(ct, slot); in setup()
109 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer); in setup()
111 mAttribs[ct].size, in setup()
112 mAttribs[ct].type, in setup()
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DrsdMeshObj.cpp77 for (uint32_t ct=0; ct < mRSMesh->mHal.state.vertexBuffersCount; ct++) { in init() local
78 const Element *elem = mRSMesh->mHal.state.vertexBuffers[ct]->getType()->getElement(); in init()
79 for (uint32_t ct=0; ct < elem->mHal.state.fieldsCount; ct++) { in init() local
80 if (isValidGLComponent(elem, ct)) { in init()
100 for (uint32_t ct=0; ct < mRSMesh->mHal.state.vertexBuffersCount; ct++) { in init() local
101 const Element *elem = mRSMesh->mHal.state.vertexBuffers[ct]->getType()->getElement(); in init()
120 mAttribAllocationIndex[userNum] = ct; in init()
135 for (uint32_t ct=0; ct < mRSMesh->mHal.state.vertexBuffersCount; ct++) { in renderPrimitiveRange() local
136 const Allocation *alloc = mRSMesh->mHal.state.vertexBuffers[ct]; in renderPrimitiveRange()
144 for (uint32_t ct=0; ct < mAttribCount; ct++) { in renderPrimitiveRange() local
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DrsdCore.cpp209 for (uint32_t ct = 0; ct < dc->mWorkers.mCount; ct++) { in rsdLaunchThreads() local
210 dc->mWorkers.mLaunchSignals[ct].set(); in rsdLaunchThreads()
285 for (uint32_t ct=0; ct < dc->mWorkers.mCount; ct++) { in rsdHalInit() local
286 status = pthread_create(&dc->mWorkers.mThreadId[ct], &threadAttr, HelperThreadProc, rsc); in rsdHalInit()
288 dc->mWorkers.mCount = ct; in rsdHalInit()
304 for (uint32_t ct=0; ct < dc->mWorkers.mCount; ct++) { in SetPriority() local
305 setpriority(PRIO_PROCESS, dc->mWorkers.mNativeThreadId[ct], priority); in SetPriority()
319 for (uint32_t ct = 0; ct < dc->mWorkers.mCount; ct++) { in Shutdown() local
320 dc->mWorkers.mLaunchSignals[ct].set(); in Shutdown()
323 for (uint32_t ct = 0; ct < dc->mWorkers.mCount; ct++) { in Shutdown() local
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/frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/
DUT_copy_test.java39 for (int ct=0; ct < f1.length; ct++) { in testFloat2()
40 f1[ct] = (float)ct; in testFloat2()
47 for (int ct=0; ct < f1.length; ct++) { in testFloat2()
48 if (f1[ct] != f2[ct]) { in testFloat2()
50 Log.v("RS Test", "Compare failed at " + ct + ", " + f1[ct] + ", " + f2[ct]); in testFloat2()
63 for (int ct=0; ct < f1.length; ct++) { in testFloat3()
64 f1[ct] = (float)ct; in testFloat3()
71 for (int ct=0; ct < f1.length; ct++) { in testFloat3()
72 if ((f1[ct] != f2[ct]) && ((ct&3) != 3)) { in testFloat3()
74 Log.v("RS Test", "Compare failed at " + ct + ", " + f1[ct] + ", " + f2[ct]); in testFloat3()
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Dfp_mad.rs13 for (int ct=0; ct < 1000 * (1000 / 80); ct++) {
37 for (int ct=0; ct < 1000 * (1000 / 20); ct++) {
61 for (int ct=0; ct < 1000 * 10; ct++) {
76 for (int ct=0; ct < 1000 * 10 / 4; ct++) {
91 for (int ct=0; ct < 1000 * 10; ct++) {
105 for (int ct=0; ct < 1000 * 100; ct++) {
116 for (int ct=0; ct < 1000 * 100; ct++) {
132 for (int ct=0; ct < 1000 * 100 /4; ct++) {
/frameworks/rs/
DrsElement.cpp38 for (uint32_t ct = 0; ct < mRSC->mStateElement.mElements.size(); ct++) { in preDestroy() local
39 if (mRSC->mStateElement.mElements[ct] == this) { in preDestroy()
40 mRSC->mStateElement.mElements.removeAt(ct); in preDestroy()
65 for (size_t ct=0; ct < mFieldCount; ct++) { in getSizeBits() local
66 total += mFields[ct].e->mBits * mFields[ct].arraySize; in getSizeBits()
77 for (size_t ct=0; ct < mFieldCount; ct++) { in getSizeBitsUnpadded() local
78 total += mFields[ct].e->mBitsUnpadded * mFields[ct].arraySize; in getSizeBitsUnpadded()
87 for (uint32_t ct = 0; ct < mFieldCount; ct++) { in dumpLOGV() local
88 ALOGV("%s Element field index: %u ------------------", prefix, ct); in dumpLOGV()
90 prefix, mFields[ct].name.string(), mFields[ct].offsetBits, mFields[ct].arraySize); in dumpLOGV()
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DrsScriptGroup.cpp31 for (size_t ct=0; ct < mLinks.size(); ct++) { in ~ScriptGroup() local
32 delete mLinks[ct]; in ~ScriptGroup()
48 for (size_t ct=0; ct < mNodes.size(); ct++) { in findNode() local
49 Node *n = mNodes[ct]; in findNode()
65 for (size_t ct=0; ct < n->mOutputs.size(); ct++) { in calcOrderRecurse() local
66 const Link *l = n->mOutputs[ct]; in calcOrderRecurse()
92 for (size_t ct=0; ct < mKernels.size(); ct++) { in calcOrder() local
93 const ScriptKernelID *k = mKernels[ct].get(); in calcOrder()
106 for (size_t ct=0; ct < mLinks.size(); ct++) { in calcOrder() local
107 Link *l = mLinks[ct]; in calcOrder()
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Drsg_generator.c25 int ct; in printVarType() local
53 for (ct=0; ct < vt->ptrLevel; ct++) { in printVarType()
68 int ct; in printArgList() local
69 for (ct=0; ct < api->paramCount; ct++) { in printArgList()
70 if (ct || assumePrevious) { in printArgList()
73 printVarTypeAndName(f, &api->params[ct]); in printArgList()
78 int ct; in printStructures() local
81 for (ct=0; ct < apiCount; ct++) { in printStructures()
82 fprintf(f, "typedef struct RS_CMD_%s_rec RS_CMD_%s;\n", apis[ct].name, apis[ct].name); in printStructures()
86 for (ct=0; ct < apiCount; ct++) { in printStructures()
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DrsMesh.cpp176 for (uint32_t ct = 0; ct < mHal.state.primitivesCount; ct ++) { in render() local
177 renderPrimitive(rsc, ct); in render()
205 for (uint32_t ct = 0; ct < mHal.state.vertexBuffersCount; ct ++) { in uploadAll() local
206 if (mHal.state.vertexBuffers[ct]) { in uploadAll()
207 rsc->mHal.funcs.allocation.markDirty(rsc, mHal.state.vertexBuffers[ct]); in uploadAll()
211 for (uint32_t ct = 0; ct < mHal.state.primitivesCount; ct ++) { in uploadAll() local
212 if (mHal.state.indexBuffers[ct]) { in uploadAll()
213 rsc->mHal.funcs.allocation.markDirty(rsc, mHal.state.indexBuffers[ct]); in uploadAll()
225 for (uint32_t ct=0; ct < mHal.state.vertexBuffersCount; ct++) { in computeBBox() local
226 const Type *bufferType = mHal.state.vertexBuffers[ct]->getType(); in computeBBox()
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DrsProgram.cpp28 for (uint32_t ct=0; ct < paramLength; ct+=2) { in Program() local
29 if (params[ct] == RS_PROGRAM_PARAM_INPUT) { in Program()
32 if (params[ct] == RS_PROGRAM_PARAM_CONSTANT) { in Program()
35 if (params[ct] == RS_PROGRAM_PARAM_TEXTURE_TYPE) { in Program()
59 for (uint32_t ct=0; ct < paramLength; ct+=2) { in Program() local
60 if (params[ct] == RS_PROGRAM_PARAM_INPUT) { in Program()
61 mInputElements[input].set(reinterpret_cast<Element *>(params[ct+1])); in Program()
62 mHal.state.inputElements[input++] = reinterpret_cast<Element *>(params[ct+1]); in Program()
64 if (params[ct] == RS_PROGRAM_PARAM_CONSTANT) { in Program()
65 mConstantTypes[constant].set(reinterpret_cast<Type *>(params[ct+1])); in Program()
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/frameworks/support/renderscript/v8/rs_support/
DrsElement.cpp38 for (uint32_t ct = 0; ct < mRSC->mStateElement.mElements.size(); ct++) { in preDestroy() local
39 if (mRSC->mStateElement.mElements[ct] == this) { in preDestroy()
40 mRSC->mStateElement.mElements.removeAt(ct); in preDestroy()
65 for (size_t ct=0; ct < mFieldCount; ct++) { in getSizeBits() local
66 total += mFields[ct].e->mBits * mFields[ct].arraySize; in getSizeBits()
77 for (size_t ct=0; ct < mFieldCount; ct++) { in getSizeBitsUnpadded() local
78 total += mFields[ct].e->mBitsUnpadded * mFields[ct].arraySize; in getSizeBitsUnpadded()
87 for (uint32_t ct = 0; ct < mFieldCount; ct++) { in dumpLOGV() local
88 ALOGV("%s Element field index: %u ------------------", prefix, ct); in dumpLOGV()
90 prefix, mFields[ct].name.string(), mFields[ct].offsetBits, mFields[ct].arraySize); in dumpLOGV()
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DrsScriptGroup.cpp31 for (size_t ct=0; ct < mLinks.size(); ct++) { in ~ScriptGroup() local
32 delete mLinks[ct]; in ~ScriptGroup()
48 for (size_t ct=0; ct < mNodes.size(); ct++) { in findNode() local
49 Node *n = mNodes[ct]; in findNode()
65 for (size_t ct=0; ct < n->mOutputs.size(); ct++) { in calcOrderRecurse() local
66 const Link *l = n->mOutputs[ct]; in calcOrderRecurse()
92 for (size_t ct=0; ct < mKernels.size(); ct++) { in calcOrder() local
93 const ScriptKernelID *k = mKernels[ct].get(); in calcOrder()
106 for (size_t ct=0; ct < mLinks.size(); ct++) { in calcOrder() local
107 Link *l = mLinks[ct]; in calcOrder()
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Drsg_generator.c25 int ct; in printVarType() local
53 for (ct=0; ct < vt->ptrLevel; ct++) { in printVarType()
68 int ct; in printArgList() local
69 for (ct=0; ct < api->paramCount; ct++) { in printArgList()
70 if (ct || assumePrevious) { in printArgList()
73 printVarTypeAndName(f, &api->params[ct]); in printArgList()
78 int ct; in printStructures() local
81 for (ct=0; ct < apiCount; ct++) { in printStructures()
82 fprintf(f, "typedef struct RS_CMD_%s_rec RS_CMD_%s;\n", apis[ct].name, apis[ct].name); in printStructures()
86 for (ct=0; ct < apiCount; ct++) { in printStructures()
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/frameworks/base/graphics/java/android/renderscript/
DScriptGroup.java104 for (int ct=0; ct < mInputs.length; ct++) { in setInput()
105 if (mInputs[ct].mKID == s) { in setInput()
106 mInputs[ct].mAllocation = a; in setInput()
124 for (int ct=0; ct < mOutputs.length; ct++) { in setOutput()
125 if (mOutputs[ct].mKID == s) { in setOutput()
126 mOutputs[ct].mAllocation = a; in setOutput()
181 for (int ct = 0; ct < target.mOutputs.size(); ct++) { in validateCycle()
182 final ConnectLine cl = target.mOutputs.get(ct); in validateCycle()
201 for (int ct=0; ct < mNodes.size(); ct++) { in mergeDAGs()
202 if (mNodes.get(ct).dagNumber == valueKilled) in mergeDAGs()
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DScriptIntrinsicLUT.java38 for (int ct=0; ct < 256; ct++) { in ScriptIntrinsicLUT()
39 mCache[ct] = (byte)ct; in ScriptIntrinsicLUT()
40 mCache[ct + 256] = (byte)ct; in ScriptIntrinsicLUT()
41 mCache[ct + 512] = (byte)ct; in ScriptIntrinsicLUT()
42 mCache[ct + 768] = (byte)ct; in ScriptIntrinsicLUT()
/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/
DScriptGroup.java98 for (int ct=0; ct < mInputs.length; ct++) { in setInput()
99 if (mInputs[ct].mKID == s) { in setInput()
100 mInputs[ct].mAllocation = a; in setInput()
118 for (int ct=0; ct < mOutputs.length; ct++) { in setOutput()
119 if (mOutputs[ct].mKID == s) { in setOutput()
120 mOutputs[ct].mAllocation = a; in setOutput()
176 for (int ct=0; ct < n.mOutputs.size(); ct++) { in validateRecurse()
177 final ConnectLine cl = n.mOutputs.get(ct); in validateRecurse()
198 for (int ct=0; ct < mNodes.size(); ct++) { in validate()
202 Node n = mNodes.get(ct); in validate()
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DScriptIntrinsicLUT.java36 for (int ct=0; ct < 256; ct++) { in ScriptIntrinsicLUT()
37 mCache[ct] = (byte)ct; in ScriptIntrinsicLUT()
38 mCache[ct + 256] = (byte)ct; in ScriptIntrinsicLUT()
39 mCache[ct + 512] = (byte)ct; in ScriptIntrinsicLUT()
40 mCache[ct + 768] = (byte)ct; in ScriptIntrinsicLUT()
/frameworks/base/tests/RenderScriptTests/tests_v14/src/com/android/rs/test/
Dfp_mad.rs13 for (int ct=0; ct < 1000 * (1000 / 80); ct++) {
37 for (int ct=0; ct < 1000 * (1000 / 20); ct++) {
61 for (int ct=0; ct < 1000 * 10; ct++) {
76 for (int ct=0; ct < 1000 * 10 / 4; ct++) {
91 for (int ct=0; ct < 1000 * 10; ct++) {
105 for (int ct=0; ct < 1000 * 100; ct++) {
116 for (int ct=0; ct < 1000 * 100; ct++) {
132 for (int ct=0; ct < 1000 * 100 /4; ct++) {
/frameworks/base/tests/RenderScriptTests/tests_v11/src/com/android/rs/test/
Dfp_mad.rs13 for (int ct=0; ct < 1000 * (1000 / 80); ct++) {
37 for (int ct=0; ct < 1000 * (1000 / 20); ct++) {
61 for (int ct=0; ct < 1000 * 10; ct++) {
76 for (int ct=0; ct < 1000 * 10 / 4; ct++) {
91 for (int ct=0; ct < 1000 * 10; ct++) {
105 for (int ct=0; ct < 1000 * 100; ct++) {
116 for (int ct=0; ct < 1000 * 100; ct++) {
132 for (int ct=0; ct < 1000 * 100 /4; ct++) {
/frameworks/base/tests/RenderScriptTests/Balls/src/com/example/android/rs/balls/
Dballs.rs36 for (uint32_t ct=0; ct < dimX; ct++) {
37 balls1[ct].position.x = rsRand(0.f, (float)w);
38 balls1[ct].position.y = rsRand(0.f, (float)h);
39 balls1[ct].delta.x = 0.f;
40 balls1[ct].delta.y = 0.f;
41 balls1[ct].size = 1.f;
45 balls1[ct].size += pow(10.f, rsRand(0.f, 2.f)) * 0.07f;
73 for (uint32_t ct=0; ct < bc.dimX; ct++) {
74 point[ct].position = bout[ct].position;
75 point[ct].size = 6.f /*+ bout[ct].color.g * 6.f*/ * bout[ct].size;
/frameworks/support/renderscript/v8/rs_support/driver/
DrsdCore.cpp200 for (uint32_t ct = 0; ct < dc->mWorkers.mCount; ct++) { in rsdLaunchThreads() local
201 dc->mWorkers.mLaunchSignals[ct].set(); in rsdLaunchThreads()
267 for (uint32_t ct=0; ct < dc->mWorkers.mCount; ct++) { in rsdHalInit() local
268 status = pthread_create(&dc->mWorkers.mThreadId[ct], &threadAttr, HelperThreadProc, rsc); in rsdHalInit()
270 dc->mWorkers.mCount = ct; in rsdHalInit()
286 for (uint32_t ct=0; ct < dc->mWorkers.mCount; ct++) { in SetPriority() local
287 setpriority(PRIO_PROCESS, dc->mWorkers.mNativeThreadId[ct], priority); in SetPriority()
301 for (uint32_t ct = 0; ct < dc->mWorkers.mCount; ct++) { in Shutdown() local
302 dc->mWorkers.mLaunchSignals[ct].set(); in Shutdown()
305 for (uint32_t ct = 0; ct < dc->mWorkers.mCount; ct++) { in Shutdown() local
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DrsdScriptGroup.cpp57 for (size_t ct=0; ct < sg->mNodes.size(); ct++) { in rsdScriptGroupExecute() local
58 ScriptGroup::Node *n = sg->mNodes[ct]; in rsdScriptGroupExecute()
101 for (size_t ct=0; ct < ins.size(); ct++) { in rsdScriptGroupExecute() local
103 Script *s = kernels[ct]->mScript; in rsdScriptGroupExecute()
105 uint32_t slot = kernels[ct]->mSlot; in rsdScriptGroupExecute()
107 rsdScriptInvokeForEachMtlsSetup(rsc, ins[ct], outs[ct], NULL, 0, NULL, &mtls); in rsdScriptGroupExecute()
126 rsdScriptLaunchThreads(rsc, s, slot, ins[ct], outs[ct], NULL, 0, NULL, &mtls); in rsdScriptGroupExecute()
/frameworks/rs/cpp/
DElement.cpp137 for (size_t ct = 0; ct < fieldCount; ct ++) { in updateVisibleSubElements() local
138 if (mElementNames[ct].string()[0] != '#') { in updateVisibleSubElements()
144 for (size_t ct = 0; ct < fieldCount; ct ++) { in updateVisibleSubElements() local
145 if (mElementNames[ct].string()[0] != '#') { in updateVisibleSubElements()
146 mVisibleElementMap.push((uint32_t)ct); in updateVisibleSubElements()
164 for (size_t ct = 0; ct < mElements.size(); ct++ ) { in Element() local
166 mSizeBytes += mElements[ct]->mSizeBytes * mArraySizes[ct]; in Element()
414 for (size_t ct = 0; ct < fieldCount; ct++) { in create() local
415 nameArray[ct] = mElementNames[ct].string(); in create()
416 elementArray[ct] = mElements[ct].get(); in create()
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