/frameworks/rs/ |
D | rsProgramStore.cpp | 95 ProgramStore *existing = rsc->mStateFragmentStore.mStorePrograms[ct]; in getProgramStore() local 96 if (existing->mHal.state.ditherEnable != ditherEnable) continue; in getProgramStore() 97 if (existing->mHal.state.colorRWriteEnable != colorMaskR) continue; in getProgramStore() 98 if (existing->mHal.state.colorGWriteEnable != colorMaskG) continue; in getProgramStore() 99 if (existing->mHal.state.colorBWriteEnable != colorMaskB) continue; in getProgramStore() 100 if (existing->mHal.state.colorAWriteEnable != colorMaskA) continue; in getProgramStore() 101 if (existing->mHal.state.blendSrc != srcFunc) continue; in getProgramStore() 102 if (existing->mHal.state.blendDst != destFunc) continue; in getProgramStore() 103 if (existing->mHal.state.depthWriteEnable != depthMask) continue; in getProgramStore() 104 if (existing->mHal.state.depthFunc != depthFunc) continue; in getProgramStore() [all …]
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D | rsSampler.cpp | 88 Sampler *existing = rsc->mStateSampler.mAllSamplers[ct]; in getSampler() local 89 if (existing->mHal.state.magFilter != magFilter) continue; in getSampler() 90 if (existing->mHal.state.minFilter != minFilter ) continue; in getSampler() 91 if (existing->mHal.state.wrapS != wrapS) continue; in getSampler() 92 if (existing->mHal.state.wrapT != wrapT) continue; in getSampler() 93 if (existing->mHal.state.wrapR != wrapR) continue; in getSampler() 94 if (existing->mHal.state.aniso != aniso) continue; in getSampler() 95 returnRef.set(existing); in getSampler()
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D | rsProgramRaster.cpp | 84 ProgramRaster *existing = rsc->mStateRaster.mRasterPrograms[ct]; in getProgramRaster() local 85 if (existing->mHal.state.pointSprite != pointSprite) continue; in getProgramRaster() 86 if (existing->mHal.state.cull != cull) continue; in getProgramRaster() 87 returnRef.set(existing); in getProgramRaster()
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/frameworks/support/renderscript/v8/rs_support/ |
D | rsSampler.cpp | 88 Sampler *existing = rsc->mStateSampler.mAllSamplers[ct]; in getSampler() local 89 if (existing->mHal.state.magFilter != magFilter) continue; in getSampler() 90 if (existing->mHal.state.minFilter != minFilter ) continue; in getSampler() 91 if (existing->mHal.state.wrapS != wrapS) continue; in getSampler() 92 if (existing->mHal.state.wrapT != wrapT) continue; in getSampler() 93 if (existing->mHal.state.wrapR != wrapR) continue; in getSampler() 94 if (existing->mHal.state.aniso != aniso) continue; in getSampler() 95 returnRef.set(existing); in getSampler()
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/frameworks/base/docs/html/tools/help/ |
D | jobb.jd | 24 existing OBB. The following example command creates an OBB file from source files.</p> 30 <p>This example shows how to dump (extract) the contents of an existing OBB file:</p> 49 ({@code -dump}) an existing file. When creating an OBB file, the contents of the specified 72 <td>Specify a password for encrypting a new OBB file or decrypting an existing, encypted 77 <td>Create OBB file that is an overlay of an existing OBB file structure. This option allows 88 <p class="note"><strong>Note:</strong> When dumping an existing OBB file, you can omit the
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D | zipalign.jd | 50 <p>To confirm the alignment of {@code existing.apk}:</p> 52 <pre>zipalign -c -v <alignment> existing.apk</pre> 61 <li>{@code -f} : overwrite existing outfile.zip</li>
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D | sqlite3.jd | 10 the SQL CREATE statement for an existing table. The tool also gives you the ability to execute
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/frameworks/base/services/java/com/android/server/net/ |
D | NetworkStatsCollection.java | 236 final NetworkStatsHistory existing = mStats.get(key); in findOrCreateHistory() local 240 if (existing == null) { in findOrCreateHistory() 242 } else if (existing.getBucketDuration() != mBucketDuration) { in findOrCreateHistory() 243 updated = new NetworkStatsHistory(existing, mBucketDuration); in findOrCreateHistory() 250 return existing; in findOrCreateHistory()
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/frameworks/base/docs/html/tools/projects/ |
D | templates.jd | 31 structure or for adding components to your existing projects. The code templates 51 to an existing project.</p> 241 <p>Android activity templates provide options to add new activities to your existing 251 <li>Select an activity template, then follow the instructions to add it to your existing 265 of an existing application.</p> 328 <p>Android object templates provide options to add new components to your existing application, 338 <li>Select an object template, then follow the instructions to add it to your existing
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D | projects-cmdline.jd | 122 project from existing code, use the <code>android update project</code> command to update the 124 target of an existing project (with the <code>--target</code> option) and the project name (with 129 <p>To update an existing Android project, open a command-line and navigate to the 178 <p>If you want to convert an existing application project to a library project, so that other
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/frameworks/base/docs/html/training/ |
D | advanced.jd | 10 existing classes, re-organize, and build courses that help you enhance your apps using
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/frameworks/base/services/java/com/android/server/am/ |
D | EventLogTags.logtags | 20 # An existing activity is being given a new intent: 24 # A new activity is being created in an existing task:
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/frameworks/base/docs/html/guide/practices/ |
D | compatibility.jd | 194 introduces a new feature or changes how existing features are handled, what 195 happens to existing apps that were written without any knowledge of the new 198 <p>Simply put, Android commits to not making existing apps available to devices 207 prevent users from having a bad experience with those apps, existing apps that 222 <p>In other words, whenever Android introduces new features or changes existing 223 ones, we will always take steps to protect existing applications so that they
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/frameworks/base/docs/html/sdk/1.1_r1/ |
D | upgrading.jd | 33 <p>This document describes how to move your development environment and existing 40 on mobile devices, you need to install the Android 1.1 SDK and port your existing Android 78 ADT plugin when a new version becomes available for your existing version
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/frameworks/base/docs/html/sdk/1.5_r1/ |
D | upgrading.jd | 12 <li>To move existing projects into the SDK, you must make some minor changes in your 15 <li>You need to uninstall your existing ADT plugin, before installing ADT 0.9.</li> 47 <p>This document describes how to move your development environment and existing 105 <p>You must uninstall your existing ADT plugin (0.8 or older). If you do not uninstall it, 298 <p>To test forward-compatibility, simply run your existing application (as-is) on an Android 300 you through the process to running your existing applications on an emulator. <em>Please read 307 <li>Run your existing project, as-is, on an emulator running the Android 1.5 system image.
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/frameworks/base/docs/html/sdk/1.5_r2/ |
D | upgrading.jd | 12 <li>To move existing projects into the SDK, you must make some minor changes in your 15 <li>You need to uninstall your existing ADT plugin, before installing ADT 0.9.</li> 47 <p>This document describes how to move your development environment and existing 105 <p>You must uninstall your existing ADT plugin (0.8 or older). If you do not uninstall it, 298 <p>To test forward-compatibility, simply run your existing application (as-is) on an Android 300 you through the process to running your existing applications on an emulator. <em>Please read 307 <li>Run your existing project, as-is, on an emulator running the Android 1.5 system image.
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/frameworks/base/docs/html/sdk/1.5_r3/ |
D | upgrading.jd | 14 <li>To move existing projects into the SDK, you must make some minor changes in your 17 <li>You need to uninstall your existing ADT plugin, before installing ADT 0.9.</li> 49 <p>This document describes how to move your development environment and existing 107 <p>You must uninstall your existing ADT plugin (0.8 or older). If you do not uninstall it, 300 <p>To test forward-compatibility, simply run your existing application (as-is) on an Android 302 you through the process to running your existing applications on an emulator. <em>Please read 309 <li>Run your existing project, as-is, on an emulator running the Android 1.5 system image.
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/frameworks/compile/slang/lit-tests/ |
D | README | 42 RUN/CHECK directives in comments as the existing tests.
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/frameworks/base/docs/html/training/camera/ |
D | index.jd | 47 leveraging existing camera applications. In later lessons, you dive deeper
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/frameworks/base/docs/html/google/gcm/ |
D | c2dm.jd | 37 …ribes the differences between GCM and C2DM, and explains how to migrate existing C2DM apps to GCM.… 88 <p>This section describes how to move existing C2DM apps to GCM.</p> 96 …ending a GCM registration ID so that the server can distinguish it from existing C2DM registration…
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/frameworks/base/docs/html/sdk/1.6_r1/ |
D | upgrading.jd | 38 <p>This document describes how to move your development environment and existing 80 0.9.3. With ADT 0.9.3, you can still compile your existing applications against 136 installation. Fully remove your existing ADT Plugin as described in <a 160 your existing applications on the Android 1.6 system image that is included in 200 very few actual changes to existing APIs. This means that, in most 279 <p>If you want to use any of the new Android 1.6 APIs in your existing
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/frameworks/base/core/java/android/net/ |
D | NetworkStatsHistory.java | 115 public NetworkStatsHistory(NetworkStatsHistory existing, long bucketDuration) { in NetworkStatsHistory() argument 116 this(bucketDuration, existing.estimateResizeBuckets(bucketDuration)); in NetworkStatsHistory() 117 recordEntireHistory(existing); in NetworkStatsHistory()
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/frameworks/base/docs/html/sdk/installing/ |
D | bundle.jd | 11 existing IDE, you should instead read
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/frameworks/base/docs/html/guide/topics/media/ |
D | index.jd | 42 <p>This class gets you clicking fast with some super-easy ways of leveraging existing camera
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/frameworks/compile/libbcc/tests/debuginfo/ |
D | README | 63 similar RUN/DEBUGGER/CHECK directives in comments as the existing tests.
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