Searched refs:fieldNames (Results 1 – 8 of 8) sorted by relevance
157 s.append(e->mHal.state.fieldNames[field]); in getGLSLInputString()169 const char *fn = e->mHal.state.fieldNames[field]; in appendAttributes()279 const char *fn = e->mHal.state.fieldNames[field]; in appendUserConstants()532 const char *fieldName = e->mHal.state.fieldNames[field]; in setupUserConstants()603 tmp.append(e->mHal.state.fieldNames[ct]); in initAddUserElement()
116 tmp.append(elem->mHal.state.fieldNames[fieldI]); in init()
178 const char **fieldNames; member
52 const char *nameSource = element->mHal.state.fieldNames[index]; in rsElementGetSubElementName()
54 delete [] mHal.state.fieldNames; in clear()189 mHal.state.fieldNames = new const char*[noPaddingFieldCount]; in compute()212 mHal.state.fieldNames[ctNoPadding] = mFields[ct].name.string(); in compute()
51 const char **fieldNames; member