/frameworks/base/core/java/android/view/ |
D | HardwareCanvas.java | 123 abstract void detachFunctor(int functor); in detachFunctor() argument 134 abstract void attachFunctor(int functor); in attachFunctor() argument
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D | HardwareRenderer.java | 485 abstract void detachFunctor(int functor); in detachFunctor() argument 498 abstract boolean attachFunctor(View.AttachInfo attachInfo, int functor); in attachFunctor() argument 1316 void detachFunctor(int functor) { in detachFunctor() argument 1318 mCanvas.detachFunctor(functor); in detachFunctor() 1323 boolean attachFunctor(View.AttachInfo attachInfo, int functor) { in attachFunctor() argument 1325 mCanvas.attachFunctor(functor); in attachFunctor()
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D | GLES20Canvas.java | 287 public void detachFunctor(int functor) { in detachFunctor() argument 288 nDetachFunctor(mRenderer, functor); in detachFunctor() 291 private static native void nDetachFunctor(int renderer, int functor); in nDetachFunctor() argument 294 public void attachFunctor(int functor) { in attachFunctor() argument 295 nAttachFunctor(mRenderer, functor); in attachFunctor() 298 private static native void nAttachFunctor(int renderer, int functor); in nAttachFunctor() argument
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D | ViewRootImpl.java | 668 public boolean attachFunctor(int functor) { in attachFunctor() argument 671 return mAttachInfo.mHardwareRenderer.attachFunctor(mAttachInfo, functor); in attachFunctor() 676 public void detachFunctor(int functor) { in detachFunctor() argument 678 mAttachInfo.mHardwareRenderer.detachFunctor(functor); in detachFunctor()
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/frameworks/base/libs/hwui/ |
D | OpenGLRenderer.h | 137 ANDROID_API void detachFunctor(Functor* functor); 138 ANDROID_API void attachFunctor(Functor* functor); 139 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
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D | DisplayListRenderer.cpp | 345 Functor *functor = (Functor *) getInt(); in output() local 346 ALOGD("%s%s %p", (char*) indent, OP_NAMES[op], functor); in output() 923 Functor *functor = (Functor *) getInt(); in replay() local 924 DISPLAY_LIST_LOGD("%s%s %p", (char*) indent, OP_NAMES[op], functor); in replay() 926 drawGlStatus |= renderer.callDrawGLFunction(functor, dirty); in replay() 1463 status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) { in callDrawGLFunction() argument 1466 addInt((int) functor); in callDrawGLFunction()
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D | OpenGLRenderer.cpp | 329 void OpenGLRenderer::detachFunctor(Functor* functor) { in detachFunctor() argument 330 mFunctors.remove(functor); in detachFunctor() 333 void OpenGLRenderer::attachFunctor(Functor* functor) { in attachFunctor() argument 334 mFunctors.add(functor); in attachFunctor() 375 status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) { in callDrawGLFunction() argument 377 detachFunctor(functor); in callDrawGLFunction() 403 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew; in callDrawGLFunction() 410 mFunctors.add(functor); in callDrawGLFunction()
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D | DisplayListRenderer.h | 556 virtual status_t callDrawGLFunction(Functor *functor, Rect& dirty);
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/frameworks/base/core/jni/ |
D | android_view_GLES20Canvas.cpp | 164 OpenGLRenderer* renderer, Functor* functor) { in android_view_GLES20Canvas_callDrawGLFunction() argument 166 return renderer->callDrawGLFunction(functor, dirty); in android_view_GLES20Canvas_callDrawGLFunction() 170 jobject clazz, OpenGLRenderer* renderer, Functor* functor) { in android_view_GLES20Canvas_detachFunctor() argument 171 renderer->detachFunctor(functor); in android_view_GLES20Canvas_detachFunctor() 175 jobject clazz, OpenGLRenderer* renderer, Functor* functor) { in android_view_GLES20Canvas_attachFunctor() argument 176 renderer->attachFunctor(functor); in android_view_GLES20Canvas_attachFunctor()
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/frameworks/base/core/java/android/webkit/ |
D | WebViewClassic.java | 4248 int functor = nativeCreateDrawGLFunction(mNativeClass, invScreenRect, in drawContent() local 4250 ((HardwareCanvas) canvas).callDrawGLFunction(functor); in drawContent() 7964 int functor = 0; in setNewPicture() local 7970 functor = nativeGetDrawGLFunction(mNativeClass); in setNewPicture() 7971 if (functor != 0) { in setNewPicture() 7973 forceInval |= !viewRoot.attachFunctor(functor); in setNewPicture() 7977 if (functor == 0 in setNewPicture()
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