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Searched refs:gTextureUnits (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DCaches.cpp80 glActiveTexture(gTextureUnits[0]); in init()
389 glActiveTexture(gTextureUnits[textureUnit]); in activeTexture()
DCaches.h76 static const GLenum gTextureUnits[] = { variable