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Searched refs:getProp (Results 1 – 2 of 2) sorted by relevance

/frameworks/support/renderscript/v8/rs_support/
DrsContext.cpp154 static uint32_t getProp(const char *str) { in getProp() function
171 rsc->props.mLogTimes = getProp("debug.rs.profile") != 0; in threadProc()
172 rsc->props.mLogScripts = getProp("debug.rs.script") != 0; in threadProc()
173 rsc->props.mLogObjects = getProp("debug.rs.object") != 0; in threadProc()
174 rsc->props.mLogShaders = getProp("debug.rs.shader") != 0; in threadProc()
175 rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes") != 0; in threadProc()
176 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms") != 0; in threadProc()
177 rsc->props.mLogVisual = getProp("debug.rs.visual") != 0; in threadProc()
178 rsc->props.mDebugMaxThreads = getProp("debug.rs.max-threads"); in threadProc()
/frameworks/rs/
DrsContext.cpp182 static uint32_t getProp(const char *str) { in getProp() function
215 rsc->props.mLogTimes = getProp("debug.rs.profile") != 0; in threadProc()
216 rsc->props.mLogScripts = getProp("debug.rs.script") != 0; in threadProc()
217 rsc->props.mLogObjects = getProp("debug.rs.object") != 0; in threadProc()
218 rsc->props.mLogShaders = getProp("debug.rs.shader") != 0; in threadProc()
219 rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes") != 0; in threadProc()
220 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms") != 0; in threadProc()
221 rsc->props.mLogVisual = getProp("debug.rs.visual") != 0; in threadProc()
222 rsc->props.mDebugMaxThreads = getProp("debug.rs.max-threads"); in threadProc()
231 if (getProp("debug.rs.default-CPU-driver") != 0) { in threadProc()