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Searched refs:getTargetFbo (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DLayerRenderer.h69 virtual GLint getTargetFbo();
DLayerRenderer.cpp94 GLint LayerRenderer::getTargetFbo() { in getTargetFbo() function in android::uirenderer::LayerRenderer
DOpenGLRenderer.h322 virtual GLint getTargetFbo() { in getTargetFbo() function
DOpenGLRenderer.cpp178 mSnapshot->fbo = getTargetFbo(); in prepareDirty()
191 const GLenum attachments[] = { getTargetFbo() == 0 ? GL_COLOR_EXT : GL_COLOR_ATTACHMENT0 }; in prepareDirty()
431 if (mCaches.debugOverdraw && getTargetFbo() == 0) { in debugOverdraw()
445 if (mCaches.debugOverdraw && getTargetFbo() == 0) { in renderOverdraw()
512 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo()); in updateLayers()