Searched refs:inputElements (Results 1 – 3 of 3) sorted by relevance
49 mHal.state.inputElements = new Element*[mHal.state.inputElementsCount]; in Program()62 mHal.state.inputElements[input++] = reinterpret_cast<Element *>(params[ct+1]); in Program()95 delete[] mHal.state.inputElements; in ~Program()122 mHal.state.inputElements = NULL; in initMemberVars()
54 Element **inputElements; member
122 initAddUserElement(mRSProgram->mHal.state.inputElements[ct], mAttribNames, in init()142 const Element *e = mRSProgram->mHal.state.inputElements[ct]; in getGLSLInputString()166 const Element *e = mRSProgram->mHal.state.inputElements[ct]; in appendAttributes()572 const Element *elem = mRSProgram->mHal.state.inputElements[ct]; in initAttribAndUniformArray()