Searched refs:mAbove (Results 1 – 4 of 4) sorted by relevance
109 thiz->mOrientationVectors.mAbove = above; in I3DMacroscopic_SetOrientationVectors()228 thiz->mOrientationVectors.mAbove.x = 0; in I3DMacroscopic_init()229 thiz->mOrientationVectors.mAbove.y = 0; in I3DMacroscopic_init()230 thiz->mOrientationVectors.mAbove.z = 0; in I3DMacroscopic_init()
177 thiz->mOrientationVectors.mAbove = above; in I3DLocation_SetOrientationVectors()
139 SLVec3D mAbove; member164 SLVec3D mAbove; member
3757 private boolean mAbove = false; field in Editor.SelectionModifierCursorController.ErrorPopup3774 mAbove = above; in fixDirection()3804 if (above != mAbove) { in update()