Searched refs:mCacheTextures (Results 1 – 2 of 2) sorted by relevance
97 for (uint32_t i = 0; i < mCacheTextures.size(); i++) { in ~FontRenderer()98 delete mCacheTextures[i]; in ~FontRenderer()100 mCacheTextures.clear(); in ~FontRenderer()126 for (uint32_t i = 0; i < mCacheTextures.size(); i++) { in flushAllAndInvalidate()127 mCacheTextures[i]->init(); in flushAllAndInvalidate()132 for (uint32_t i = 0; i < mCacheTextures.size(); i++) { in flushAllAndInvalidate()133 totalGlyphs += mCacheTextures[i]->getGlyphCount(); in flushAllAndInvalidate()135 if (mCacheTextures[i]->getTexture()) { in flushAllAndInvalidate()136 memset(mCacheTextures[i]->getTexture(), 0, in flushAllAndInvalidate()137 mCacheTextures[i]->getWidth() * mCacheTextures[i]->getHeight()); in flushAllAndInvalidate()[all …]
96 for (uint32_t i = 0; i < mCacheTextures.size(); i++) { in getCacheSize()97 CacheTexture* cacheTexture = mCacheTextures[i]; in getCacheSize()152 Vector<CacheTexture*> mCacheTextures; variable