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Searched refs:mCurrentPositionStride (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DCaches.cpp71 mCurrentPositionStride = 0; in init()
347 if (force || vertices != mCurrentPositionPointer || stride != mCurrentPositionStride) { in bindPositionVertexPointer()
351 mCurrentPositionStride = stride; in bindPositionVertexPointer()
DCaches.h301 GLsizei mCurrentPositionStride; variable