Searched refs:mCurrentTexCoordsPointer (Results 1 – 2 of 2) sorted by relevance
72 mCurrentTexCoordsPointer = this; in init()356 if (force || vertices != mCurrentTexCoordsPointer) { in bindTexCoordsVertexPointer()359 mCurrentTexCoordsPointer = vertices; in bindTexCoordsVertexPointer()365 mCurrentTexCoordsPointer = this; in resetVertexPointers()369 mCurrentTexCoordsPointer = this; in resetTexCoordsVertexPointer()375 mCurrentTexCoordsPointer = this; in enableTexCoordsVertexArray()
302 void* mCurrentTexCoordsPointer; variable