Searched refs:mFinalY (Results 1 – 1 of 1) sorted by relevance
69 private int mFinalY; field in Scroller298 return mFinalY; in getFinalY()346 mCurrY = mStartY + Math.round(distanceCoef * (mFinalY - mStartY)); in computeScrollOffset()351 if (mCurrX == mFinalX && mCurrY == mFinalY) { in computeScrollOffset()360 mCurrY = mFinalY; in computeScrollOffset()406 mFinalY = startY + dy; in startScroll()438 float dy = (float) (mFinalY - mStartY); in fling()480 mFinalY = startY + (int) Math.round(totalDistance * coeffY); in fling()482 mFinalY = Math.min(mFinalY, mMaxY); in fling()483 mFinalY = Math.max(mFinalY, mMinY); in fling()[all …]