Searched refs:mIndexBufferID (Results 1 – 2 of 2) sorted by relevance
55 mIndexBufferID = 0; in FontRenderer()105 glDeleteBuffers(1, &mIndexBufferID); in ~FontRenderer()298 glGenBuffers(1, &mIndexBufferID); in initVertexArrayBuffers()299 Caches::getInstance().bindIndicesBuffer(mIndexBufferID); in initVertexArrayBuffers()371 caches.bindIndicesBuffer(mIndexBufferID); in issueDrawCommand()
167 uint32_t mIndexBufferID; variable