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Searched refs:out_s (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/driver/
DrsdIntrinsicBlend.cpp132 short4 out_s = convert_short4(*out); in ColorMatrix_uchar4() local
133 in_s = in_s + ((out_s * (short4)(255 - in_s.a)) >> (short4)8); in ColorMatrix_uchar4()
149 short4 out_s = convert_short4(*out); in ColorMatrix_uchar4() local
150 in_s = out_s + ((in_s * (short4)(255 - out_s.a)) >> (short4)8); in ColorMatrix_uchar4()
181 short4 out_s = convert_short4(*out); in ColorMatrix_uchar4() local
182 out_s = (out_s * in->a) >> (short4)8; in ColorMatrix_uchar4()
183 *out = convert_uchar4(out_s); in ColorMatrix_uchar4()
213 short4 out_s = convert_short4(*out); in ColorMatrix_uchar4() local
214 out_s = (out_s * (short4)(255 - in->a)) >> (short4)8; in ColorMatrix_uchar4()
215 *out = convert_uchar4(out_s); in ColorMatrix_uchar4()
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/frameworks/support/renderscript/v8/rs_support/driver/
DrsdIntrinsicBlend.cpp135 short4 out_s = convert_short4(*out); in ColorMatrix_uchar4() local
136 in_s = in_s + ((out_s * (short4)(255 - in_s.a)) >> (short4)8); in ColorMatrix_uchar4()
152 short4 out_s = convert_short4(*out); in ColorMatrix_uchar4() local
153 in_s = out_s + ((in_s * (short4)(255 - out_s.a)) >> (short4)8); in ColorMatrix_uchar4()
184 short4 out_s = convert_short4(*out); in ColorMatrix_uchar4() local
185 out_s = (out_s * in->a) >> (short4)8; in ColorMatrix_uchar4()
186 *out = convert_uchar4(out_s); in ColorMatrix_uchar4()
216 short4 out_s = convert_short4(*out); in ColorMatrix_uchar4() local
217 out_s = (out_s * (short4)(255 - in->a)) >> (short4)8; in ColorMatrix_uchar4()
218 *out = convert_uchar4(out_s); in ColorMatrix_uchar4()
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