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Searched refs:previousFbo (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DLayerRenderer.cpp224 GLuint previousFbo; in createLayer() local
225 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); in createLayer()
239 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); in createLayer()
250 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); in createLayer()
346 GLuint previousFbo; in flushLayer() local
347 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); in flushLayer()
348 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo); in flushLayer()
353 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); in flushLayer()
373 GLuint previousFbo; in copyLayer() local
409 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); in copyLayer()
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DOpenGLRenderer.h439 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
449 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
DOpenGLRenderer.cpp601 const GLuint previousFbo = mSnapshot->fbo; in saveLayer() local
615 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo); in saveLayer()
684 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) { in createLayer() argument
755 return createFboLayer(layer, bounds, clip, previousFbo); in createLayer()
778 bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) { in createFboLayer() argument