Searched refs:previousFbo (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
D | LayerRenderer.cpp | 224 GLuint previousFbo; in createLayer() local 225 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); in createLayer() 239 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); in createLayer() 250 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); in createLayer() 346 GLuint previousFbo; in flushLayer() local 347 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); in flushLayer() 348 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo); in flushLayer() 353 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); in flushLayer() 373 GLuint previousFbo; in copyLayer() local 409 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); in copyLayer() [all …]
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D | OpenGLRenderer.h | 439 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo); 449 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
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D | OpenGLRenderer.cpp | 601 const GLuint previousFbo = mSnapshot->fbo; in saveLayer() local 615 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo); in saveLayer() 684 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) { in createLayer() argument 755 return createFboLayer(layer, bounds, clip, previousFbo); in createLayer() 778 bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) { in createFboLayer() argument
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