Searched refs:primitive (Results 1 – 21 of 21) sorted by relevance
/frameworks/rs/scriptc/ |
D | rs_mesh.rsh | 45 * @return number of primitive groups in the mesh. This would 65 * allocation if only the primitive is specified 75 * Returns the primitive describing how a part of the mesh is 79 * @param index index of the primitive 80 * @return primitive describing how the mesh is rendered
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D | rs_graphics.rsh | 331 * @param primitiveIndex for meshes that contain multiple primitive groups 339 * @param primitiveIndex for meshes that contain multiple primitive groups
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D | rs_types.rsh | 455 * Invalid primitive
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/frameworks/support/renderscript/v8/rs_support/scriptc/ |
D | rs_mesh.rsh | 45 * @return number of primitive groups in the mesh. This would 65 * allocation if only the primitive is specified 75 * Returns the primitive describing how a part of the mesh is 79 * @param index index of the primitive 80 * @return primitive describing how the mesh is rendered
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D | rs_graphics.rsh | 331 * @param primitiveIndex for meshes that contain multiple primitive groups 339 * @param primitiveIndex for meshes that contain multiple primitive groups
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D | rs_types.rsh | 455 * Invalid primitive
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/frameworks/rs/ |
D | rsPath.h | 33 RsPathPrimitive primitive; member
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D | rsPath.cpp | 33 mHal.state.primitive = pp; in Path()
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/frameworks/base/docs/html/guide/faq/ |
D | framework.jd | 60 <p>To share primitive data between Activities/Services in an 61 application, use Intent.putExtras(). For passing primitive data that
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/frameworks/base/docs/html/guide/topics/data/ |
D | data-storage.jd | 10 <li>Use Shared Preferences for primitive data</li> 43 <dd>Store private primitive data in key-value pairs.</dd> 69 to save and retrieve persistent key-value pairs of primitive data types. You can use {@link 70 android.content.SharedPreferences} to save any primitive data: booleans, floats, ints, longs, and
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/frameworks/base/docs/html/training/custom-views/ |
D | custom-drawing.jd | 232 <li>Draw primitive shapes using {@link android.graphics.Canvas#drawRect drawRect()}, {@link 243 Just as with primitive shapes, paths can be outlined, filled, or both, depending on the
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/frameworks/compile/libbcc/runtime/BlocksRuntime/ |
D | runtime.c | 82 #error unknown atomic compare-and-swap primitive
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/frameworks/base/docs/html/guide/topics/renderscript/ |
D | advanced.jd | 79 <li>Conversion routines for primitive data types and vectors, matrix routines, and date and time 485 primitive types. You can see how to do this in the 587 …{@link android.renderscript.Allocation} manually, which is required for things such as primitive t… 591 <p>The example below allocates memory for both a primitive type pointer,
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D | compute.jd | 187 primitive or a more complex struct.</li>
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/frameworks/base/docs/html/training/articles/ |
D | perf-tips.jd | 91 objects. The same goes for any combination of primitive types.</li> 150 <p class="note"><strong>Note:</strong> This optimization applies only to primitive types and
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D | smp.jd | 54 … <li style="margin:0"><a href="#sync_guarantees">Synchronization primitive guarantees</a></li> 789 unsynchronized updates to packed structures or arrays of primitive types.</p> 835 going to consider a basic mutual-exclusion primitive called a <em>spin 842 <p>To make this work we use an atomic RMW primitive called 879 and then fall back on an OS primitive (such as a Linux futex) that allows the 1078 <p>In most cases you’d be better off with a synchronization primitive (like a 1260 most primitive types are atomic, <code>long</code> and <code>double</code> 1509 <h4 id="sync_guarantees">Synchronization primitive guarantees</h4>
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D | perf-jni.jd | 226 are C-style pointers to primitive data rather than local references. They
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/frameworks/base/docs/html/guide/components/ |
D | aidl.jd | 126 <li>All primitive types in the Java programming language (such as {@code int}, {@code long}, 155 <li>All non-primitive parameters require a directional tag indicating which way the data goes.
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/frameworks/base/docs/html/training/notepad/ |
D | notepad-ex3.jd | 107 <code>Bundle.getLong()</code>. The latter encoding returns a <code>long</code> primitive and
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | 2d-graphics.jd | 337 primitive shapes and style them in any way imaginable.</p> 411 <p>You can also define primitive drawable shapes using XML. For more information, see the
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/frameworks/base/tests/DumpRenderTree/assets/results/ |
D | layout_tests_passed.txt | 1516 /sdcard/android/layout_tests/fast/js/primitive-method-this.html 1653 /sdcard/android/layout_tests/fast/js/primitive-property-access-edge-cases.html
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