/frameworks/rs/ |
D | rsMesh.cpp | 26 mHal.state.primitives = NULL; in Mesh() 44 mHal.state.primitives = new RsPrimitive[mHal.state.primitivesCount]; in Mesh() 47 mHal.state.primitives[i] = RS_PRIMITIVE_POINT; in Mesh() 68 delete[] mHal.state.primitives; in ~Mesh() 97 stream->addU8((uint8_t)mHal.state.primitives[pCount]); in serialize() 132 RsPrimitive *primitives = NULL; in createFromStream() local 135 primitives = new RsPrimitive[primitivesCount]; in createFromStream() 139 primitives[pCount] = (RsPrimitive)stream->loadU8(); in createFromStream() 156 mesh->setPrimitive(indexBuffers[pCount].get(), primitives[pCount], pCount); in createFromStream() 165 delete[] primitives; in createFromStream() [all …]
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D | rsMesh.h | 51 RsPrimitive *primitives; member 75 mHal.state.primitives[index] = prim; in setPrimitive()
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/frameworks/base/graphics/java/android/renderscript/ |
D | Mesh.java | 158 int[] primitives = new int[idxCount]; in updateFromNative() local 161 mRS.nMeshGetIndices(getID(mRS), idxIDs, primitives, idxCount); in updateFromNative() local 179 mPrimitives[i] = Primitive.values()[primitives[i]]; in updateFromNative() 358 Primitive[] primitives = new Primitive[mIndexTypes.size()]; in create() local 382 primitives[ct] = entry.prim; in create() 392 newMesh.mPrimitives = primitives; in create() 513 Primitive[] primitives = new Primitive[mIndexTypes.size()]; in create() local 526 primitives[ct] = entry.prim; in create() 536 newMesh.mPrimitives = primitives; in create()
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D | RenderScript.java | 677 native void rsnMeshGetIndices(int con, int id, int[] idxIds, int[] primitives, int vtxIdCount); in rsnMeshGetIndices() argument 678 synchronized void nMeshGetIndices(int id, int[] idxIds, int[] primitives, int vtxIdCount) { in nMeshGetIndices() argument 680 rsnMeshGetIndices(mContext, id, idxIds, primitives, vtxIdCount); in nMeshGetIndices()
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/frameworks/native/opengl/libagl/ |
D | Android.mk | 22 primitives.cpp.arm \
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/frameworks/base/tests/RenderScriptTests/tests_v14/src/com/android/rs/test/ |
D | UT_primitives.java | 92 ScriptC_primitives s = new ScriptC_primitives(pRS, mRes, R.raw.primitives); in run()
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/frameworks/base/tests/RenderScriptTests/tests_v11/src/com/android/rs/test/ |
D | UT_primitives.java | 92 ScriptC_primitives s = new ScriptC_primitives(pRS, mRes, R.raw.primitives); in run()
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/frameworks/compile/libbcc/lib/Renderscript/runtime/ |
D | rs_mesh.c | 54 return mesh->mHal.state.primitives[index]; in rsgMeshGetPrimitive()
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D | rs_structs.h | 250 rs_primitive *primitives; member
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/frameworks/rs/scriptc/ |
D | rs_mesh.rsh | 46 * include simple primitives as well as allocations
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/frameworks/support/renderscript/v8/rs_support/scriptc/ |
D | rs_mesh.rsh | 46 * include simple primitives as well as allocations
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/frameworks/rs/driver/ |
D | rsdMeshObj.cpp | 187 switch (mRSMesh->mHal.state.primitives[i]) { in updateGLPrimitives()
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/frameworks/base/docs/html/guide/components/ |
D | aidl.jd | 33 memory of another process. So to talk, they need to decompose their objects into primitives that the 335 important because it allows the Android system to decompose objects into primitives that can be
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D | bound-services.jd | 156 primitives that the operating system can understand and marshall them across processes to perform
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/frameworks/base/docs/html/training/custom-views/ |
D | custom-drawing.jd | 49 class defines methods for drawing text, lines, bitmaps, and many other graphics primitives. You can
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/frameworks/base/docs/html/guide/topics/renderscript/ |
D | compute.jd | 258 filtering primitives that reduce the amount of
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/frameworks/base/docs/html/training/articles/ |
D | perf-jni.jd | 244 primitives can be read and written directly as if they were declared in C.</p>
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D | smp.jd | 721 variety of barrier choices, many atomic primitives use full
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/frameworks/base/docs/html/about/versions/ |
D | jelly-bean.jd | 443 — pre-implemented <strong>filtering primitives that are
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