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Searched refs:setScissor (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DCaches.h202 bool setScissor(GLint x, GLint y, GLint width, GLint height);
DCaches.cpp398 bool Caches::setScissor(GLint x, GLint y, GLint width, GLint height) { in setScissor() function in android::uirenderer::Caches
DOpenGLRenderer.cpp213 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top); in clear()
449 mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom, in renderOverdraw()
812 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f, in createFboLayer()
1210 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom, in setScissorFromClip()