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Searched refs:surfaceDefault (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/driver/
DrsdGL.cpp165 RSD_CALL_GL(eglDestroySurface, dc->gl.egl.display, dc->gl.egl.surfaceDefault); in rsdGLShutdown()
336 dc->gl.egl.surfaceDefault = eglCreateWindowSurface(dc->gl.egl.display, dc->gl.egl.config, in rsdGLInit()
341 if (dc->gl.egl.surfaceDefault == EGL_NO_SURFACE) { in rsdGLInit()
349 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault, in rsdGLInit()
350 dc->gl.egl.surfaceDefault, dc->gl.egl.context); in rsdGLInit()
434 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault, in rsdGLSetInternalSurface()
435 dc->gl.egl.surfaceDefault, dc->gl.egl.context); in rsdGLSetInternalSurface()
DrsdGL.h40 EGLSurface surfaceDefault; member