/frameworks/compile/libbcc/lib/Renderscript/runtime/ |
D | rs_cl.c | 222 fnc(float2 v1, float2 v2, float2 v3) { \ 224 r.x = fnc(v1.x, v2.x, v3.x); \ 225 r.y = fnc(v1.y, v2.y, v3.y); \ 229 fnc(float3 v1, float3 v2, float3 v3) { \ 231 r.x = fnc(v1.x, v2.x, v3.x); \ 232 r.y = fnc(v1.y, v2.y, v3.y); \ 233 r.z = fnc(v1.z, v2.z, v3.z); \ 237 fnc(float4 v1, float4 v2, float4 v3) { \ 239 r.x = fnc(v1.x, v2.x, v3.x); \ 240 r.y = fnc(v1.y, v2.y, v3.y); \ [all …]
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D | pixel_packing.ll | 16 %v3 = tail call <4 x i8> @_Z14convert_uchar4Dv4_f(<4 x float> %v2) nounwind readnone 17 ret <4 x i8> %v3
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/frameworks/base/libs/hwui/ |
D | FontRenderer.h | 128 float x3, float y3, float u3, float v3, 132 float x3, float y3, float u3, float v3, 136 float x3, float y3, float u3, float v3,
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D | FontRenderer.cpp | 387 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuadNoClip() argument 416 (*currentPos++) = v3; in appendMeshQuadNoClip() 427 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuad() argument 435 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendMeshQuad() 451 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendRotatedMeshQuad() argument 454 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendRotatedMeshQuad()
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/frameworks/compile/mclinker/unittests/ |
D | GCFactoryListTraitsTest.cpp | 65 #define CHECK_LIST_VALUE(v1, v2, v3, v4, v5, v6, v7, v8, v9, v10) do { \ argument 69 CHECK_NODE_VALUE(v3); \
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/frameworks/support/renderscript/v8/rs_support/scriptc/ |
D | rs_cl.rsh | 150 fnc(float2 v1, float2 v2, float2 v3); \ 152 fnc(float3 v1, float3 v2, float3 v3); \ 154 fnc(float4 v1, float4 v2, float4 v3); 158 fnc(float2 v1, float2 v2, float v3); \ 160 fnc(float3 v1, float3 v2, float v3); \ 162 fnc(float4 v1, float4 v2, float v3); 166 fnc(float2 v1, float v2, float v3); \ 168 fnc(float3 v1, float v2, float v3); \ 170 fnc(float4 v1, float v2, float v3); 174 fnc(float2 v1, float2 v2, int2 *v3); \ [all …]
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D | rs_graphics.rsh | 288 * @param v3 298 float x3, float y3, float z3, float u3, float v3,
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/frameworks/rs/scriptc/ |
D | rs_cl.rsh | 150 fnc(float2 v1, float2 v2, float2 v3); \ 152 fnc(float3 v1, float3 v2, float3 v3); \ 154 fnc(float4 v1, float4 v2, float4 v3); 158 fnc(float2 v1, float2 v2, float v3); \ 160 fnc(float3 v1, float3 v2, float v3); \ 162 fnc(float4 v1, float4 v2, float v3); 166 fnc(float2 v1, float v2, float v3); \ 168 fnc(float3 v1, float v2, float v3); \ 170 fnc(float4 v1, float v2, float v3); 174 fnc(float2 v1, float2 v2, int2 *v3); \ [all …]
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D | rs_graphics.rsh | 288 * @param v3 298 float x3, float y3, float z3, float u3, float v3,
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/frameworks/rs/driver/ |
D | rsdGL.h | 95 float x3, float y3, float z3, float u3, float v3,
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D | rsdGL.cpp | 546 float x3, float y3, float z3, float u3, float v3, in rsdGLDrawQuadTexCoords() argument 550 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4}; in rsdGLDrawQuadTexCoords()
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D | rsdRuntimeStubs.cpp | 233 float x3, float y3, float z3, float u3, float v3, in SC_DrawQuadTexCoords() argument 253 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4}; in SC_DrawQuadTexCoords()
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/api/ |
D | armCOMM_s.h | 101 M_VARIANTS $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 107 _M_VARIANT $v3 153 _M_TRY $cpu, $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 160 _M_TRY1 $v3
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/api/ |
D | armCOMM_s.h | 101 M_VARIANTS $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 107 _M_VARIANT $v3 156 _M_TRY $cpu, $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 163 _M_TRY1 $v3
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/frameworks/rs/ |
D | rsFont.h | 252 float u3, float v3,
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D | rsFont.cpp | 670 float u3, float v3, in appendMeshQuad() argument 705 (*currentPos++) = v3; in appendMeshQuad()
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/frameworks/base/docs/html/google/play/billing/ |
D | api.jd | 52 <img src="{@docRoot}images/in-app-billing/v3/iab_v3_purchase_flow.png" id="figure1" height="530"/> 79 <img src="{@docRoot}images/in-app-billing/v3/iab_v3_consumption_flow.png" id="figure2" height="300"…
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D | billing_overview.jd | 143 <img src="{@docRoot}images/in-app-billing/v3/iab_v3_checkout_flow.png" height="382" id="figure1" />
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/frameworks/base/docs/html/tools/sdk/ndk/ |
D | index.jd | 503 {@code toolchain repo gcc/gcc-4.4.3/libstdc++-v3/libsupc++/typeinfo}. 1298 to the shared library version of GNU libstdc++ v3 (GPLv3 license). See more info at
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/frameworks/base/docs/html/guide/topics/resources/ |
D | providing-resources.jd | 776 <code>v3</code><br/>
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