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Searched refs:y3 (Results 1 – 22 of 22) sorted by relevance

/frameworks/av/services/audioflinger/
DAudioResamplerCubic.h43 int32_t a, b, c, y0, y1, y2, y3; member
56 p->y2 = p->y3; in advance()
57 p->y3 = in; in advance()
58 p->a = (3 * (p->y1 - p->y2) - p->y0 + p->y3) >> 1; in advance()
59 p->b = (p->y2 << 1) + p->y0 - (((5 * p->y1 + p->y3)) >> 1); in advance()
/frameworks/base/tests/RenderScriptTests/ImageProcessing2/src/com/android/rs/image/
Dconvolve5x5.rs37 uint32_t y3 = min((int32_t)y+1, gHeight-1);
58 float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15]
59 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16]
60 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17]
61 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18]
62 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19];
/frameworks/base/tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/
Dconvolve5x5.fs37 uint32_t y3 = min((int32_t)y+1, gHeight-1);
58 float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15]
59 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16]
60 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17]
61 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18]
62 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19];
/frameworks/base/graphics/java/android/graphics/
DPath.java312 float x3, float y3) { in cubicTo() argument
314 native_cubicTo(mNativePath, x1, y1, x2, y2, x3, y3); in cubicTo()
323 float x3, float y3) { in rCubicTo() argument
325 native_rCubicTo(mNativePath, x1, y1, x2, y2, x3, y3); in rCubicTo()
637 float x2, float y2, float x3, float y3); in native_cubicTo() argument
639 float x2, float y2, float x3, float y3); in native_rCubicTo() argument
/frameworks/base/libs/hwui/
DFontRenderer.h128 float x3, float y3, float u3, float v3,
132 float x3, float y3, float u3, float v3,
136 float x3, float y3, float u3, float v3,
DFontRenderer.cpp387 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuadNoClip() argument
414 (*currentPos++) = y3; in appendMeshQuadNoClip()
427 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuad() argument
435 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendMeshQuad()
439 mBounds->top = fmin(mBounds->top, y3); in appendMeshQuad()
451 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendRotatedMeshQuad() argument
454 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendRotatedMeshQuad()
458 mBounds->top = fmin(mBounds->top, fmin(y1, fmin(y2, fmin(y3, y4)))); in appendRotatedMeshQuad()
460 mBounds->bottom = fmax(mBounds->bottom, fmax(y1, fmax(y2, fmax(y3, y4)))); in appendRotatedMeshQuad()
/frameworks/base/media/mca/filterfw/jni/
Djni_shader_program.cpp152 jfloat y3) { in Java_android_filterfw_core_ShaderProgram_setSourceRegion() argument
155 program->SetSourceRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3))); in Java_android_filterfw_core_ShaderProgram_setSourceRegion()
170 jfloat y3) { in Java_android_filterfw_core_ShaderProgram_setTargetRegion() argument
173 program->SetTargetRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3))); in Java_android_filterfw_core_ShaderProgram_setTargetRegion()
Djni_shader_program.h73 jfloat y3);
85 jfloat y3);
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
DPath_Delegate.java272 float x2, float y2, float x3, float y3) { in native_cubicTo() argument
278 pathDelegate.cubicTo(x1, y1, x2, y2, x3, y3); in native_cubicTo()
283 float x2, float y2, float x3, float y3) { in native_rCubicTo() argument
289 pathDelegate.rCubicTo(x1, y1, x2, y2, x3, y3); in native_rCubicTo()
674 float x3, float y3) { in cubicTo() argument
675 mPath.curveTo(x1, y1, x2, y2, mLastX = x3, mLastY = y3); in cubicTo()
/frameworks/rs/driver/
DrsdIntrinsicConvolve5x5.cpp98 const void *y2, const void *y3, const void *y4,
115 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); in Convolve5x5_uchar4() local
121 const uchar4 *py3 = (const uchar4 *)(pin + din->lod[0].stride * y3); in Convolve5x5_uchar4()
DrsdGL.h95 float x3, float y3, float z3, float u3, float v3,
DrsdRuntimeStubs.cpp233 float x3, float y3, float z3, float u3, float v3, in SC_DrawQuadTexCoords() argument
252 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; in SC_DrawQuadTexCoords()
267 float x3, float y3, float z3, in SC_DrawQuad() argument
272 x3, y3, z3, 1, 0, in SC_DrawQuad()
DrsdGL.cpp546 float x3, float y3, float z3, float u3, float v3, in rsdGLDrawQuadTexCoords() argument
549 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; in rsdGLDrawQuadTexCoords()
/frameworks/support/renderscript/v8/rs_support/driver/
DrsdIntrinsicConvolve5x5.cpp98 const void *y2, const void *y3, const void *y4,
111 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); in Convolve5x5_uchar4() local
117 const uchar4 *py3 = (const uchar4 *)(pin + din->lod[0].stride * y3); in Convolve5x5_uchar4()
/frameworks/base/core/jni/android/graphics/
DPath.cpp135 …nv, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { in cubicTo__FFFFFF() argument
141 SkScalar y3_ = SkFloatToScalar(y3); in cubicTo__FFFFFF()
145 …nv, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { in rCubicTo() argument
151 SkScalar y3_ = SkFloatToScalar(y3); in rCubicTo()
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
DShaderProgram.java266 float x2, float y2, float x3, float y3); in setSourceRegion() argument
269 float x2, float y2, float x3, float y3); in setTargetRegion() argument
/frameworks/support/renderscript/v8/rs_support/scriptc/
Drs_graphics.rsh257 * @param y3
266 float x3, float y3, float z3,
285 * @param y3
298 float x3, float y3, float z3, float u3, float v3,
/frameworks/rs/scriptc/
Drs_graphics.rsh257 * @param y3
266 float x3, float y3, float z3,
285 * @param y3
298 float x3, float y3, float z3, float u3, float v3,
/frameworks/base/services/input/tests/
DInputReader_test.cpp3973 int32_t x3 = 700, y3 = 300; in TEST_F() local
3976 processPosition(mapper, x3, y3); in TEST_F()
3997 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); in TEST_F()
4005 x3 += 30; y3 -= 20; in TEST_F()
4006 processPosition(mapper, x3, y3); in TEST_F()
4027 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); in TEST_F()
4048 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); in TEST_F()
4071 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); in TEST_F()
4190 int32_t x3 = 700, y3 = 300; in TEST_F() local
4194 processPosition(mapper, x3, y3); in TEST_F()
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/frameworks/rs/
DrsFont.h251 float x3, float y3, float z3,
DrsFont.cpp669 float x3, float y3, float z3, in appendMeshQuad() argument
701 (*currentPos++) = y3; in appendMeshQuad()
/frameworks/base/media/tests/contents/media_api/music/
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