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Searched refs:z1 (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/services/java/com/android/server/power/
DWirelessChargerDetector.java286 private static boolean hasMoved(float x1, float y1, float z1, in hasMoved() argument
288 final double dotProduct = (x1 * x2) + (y1 * y2) + (z1 * z2); in hasMoved()
289 final double mag1 = Math.sqrt((x1 * x1) + (y1 * y1) + (z1 * z1)); in hasMoved()
301 + ", x1=" + x1 + ", y1=" + y1 + ", z1=" + z1 in hasMoved()
/frameworks/support/renderscript/v8/rs_support/scriptc/
Drs_graphics.rsh252 * @param z1
264 rsgDrawQuad(float x1, float y1, float z1,
276 * @param z1
296 rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1,
410 float x1, y1, z1, x2, y2, z2;
411 rsgMeshComputeBoundingBox(mesh, &x1, &y1, &z1, &x2, &y2, &z2);
414 bBoxMin->z = z1;
/frameworks/rs/scriptc/
Drs_graphics.rsh252 * @param z1
264 rsgDrawQuad(float x1, float y1, float z1,
276 * @param z1
296 rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1,
410 float x1, y1, z1, x2, y2, z2;
411 rsgMeshComputeBoundingBox(mesh, &x1, &y1, &z1, &x2, &y2, &z2);
414 bBoxMin->z = z1;
/frameworks/base/core/java/android/util/
DMathUtils.java100 public static float dist(float x1, float y1, float z1, float x2, float y2, float z2) { in dist() argument
103 final float z = (z2 - z1); in dist()
/frameworks/base/core/jni/android/opengl/
Dutil.cpp262 float z1 = z0; in util_computeBoundingSphere() local
288 else if (z > z1) { in util_computeBoundingSphere()
289 z1 = z; in util_computeBoundingSphere()
299 float dz = z1 - z0; in util_computeBoundingSphere()
315 static inline float dot3(float x0, float y0, float z0, float x1, float y1, float z1) { in dot3() argument
316 return x0 * x1 + y0 * y1 + z0 * z1; in dot3()
/frameworks/rs/driver/
DrsdGL.h93 float x1, float y1, float z1, float u1, float v1,
DrsdRuntimeStubs.cpp231 static void SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, in SC_DrawQuadTexCoords() argument
252 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; in SC_DrawQuadTexCoords()
265 static void SC_DrawQuad(float x1, float y1, float z1, in SC_DrawQuad() argument
270 SC_DrawQuadTexCoords(x1, y1, z1, 0, 1, in SC_DrawQuad()
DrsdGL.cpp544 float x1, float y1, float z1, float u1, float v1, in rsdGLDrawQuadTexCoords() argument
549 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; in rsdGLDrawQuadTexCoords()
/frameworks/rs/
DrsFont.h247 void appendMeshQuad(float x1, float y1, float z1,
DrsFont.cpp665 void FontState::appendMeshQuad(float x1, float y1, float z1, in appendMeshQuad() argument
688 (*currentPos++) = z1; in appendMeshQuad()