Searched refs:zs (Results 1 – 9 of 9) sorted by relevance
135 float zs = z * s; in loadRotate() local137 mMat[3] = xy*nc - zs; in loadRotate()139 mMat[1] = xy*nc + zs; in loadRotate()
178 float zs = z * s; in loadRotate() local180 mMat[ 4] = xy*nc - zs; in loadRotate()182 mMat[ 1] = xy*nc + zs; in loadRotate()
226 const float zs = z * s; in loadRotate() local228 m[ 4] = xy*nc - zs; in loadRotate()230 m[ 1] = xy*nc + zs; in loadRotate()
248 const float zs = z * s; in loadRotate() local251 data[kSkewX] = xy * nc - zs; in loadRotate()253 data[kSkewY] = xy * nc + zs; in loadRotate()
597 float zs = z * s; in setRotateM() local599 rm[rmOffset + 4] = xy*nc - zs; in setRotateM()601 rm[rmOffset + 1] = xy*nc + zs; in setRotateM()
372 const GLfloat zs = z * s; in rotate() local373 r[ 0] = x*x*nc + c; r[ 4] = xy*nc - zs; r[ 8] = zx*nc + ys; in rotate()374 r[ 1] = xy*nc + zs; r[ 5] = y*y*nc + c; r[ 9] = yz*nc - xs; in rotate()