Searched refs:g_battery (Results 1 – 2 of 2) sorted by relevance
41 static struct light_state_t g_battery; variable287 if (is_lit(&g_battery)) { in handle_speaker_battery_locked()288 set_speaker_light_locked(dev, &g_battery); in handle_speaker_battery_locked()299 g_battery = *state; in set_light_battery()
40 static struct light_state_t g_battery; variable200 if (is_lit(&g_battery)) { in handle_speaker_battery_locked()201 set_speaker_light_locked(dev, &g_battery); in handle_speaker_battery_locked()