Searched refs:mSurroundObj (Results 1 – 2 of 2) sorted by relevance
79 mSurroundObj(NULL), in AudioStreamInALSA()326 if (mSurroundObj) { in read()391 surround_filters_intl_process(mSurroundObj, in read()527 if (mSurroundObj) { in close()528 surround_filters_release(mSurroundObj); in close()529 if (mSurroundObj) in close()530 free(mSurroundObj); in close()531 mSurroundObj = NULL; in close()634 if ( mSurroundObj ) { in initSurroundSoundLibrary()686 mSurroundObj = (void *)malloc(ret); in initSurroundSoundLibrary()[all …]
433 void *mSurroundObj; variable