Searched refs:GLUM (Results 1 – 1 of 1) sorted by relevance
24 private static final float GLUM = 0.6094f; field in ColorSpaceMatrix145 float lx = getRedf(RLUM, GLUM, BLUM); in setHue()146 float ly = getGreenf(RLUM, GLUM, BLUM); in setHue()147 float lz = getBluef(RLUM, GLUM, BLUM); in setHue()169 mMatrix[4] = (1 - s) * GLUM; in changeSaturation()170 mMatrix[5] = (1 - s) * GLUM + s; in changeSaturation()171 mMatrix[6] = (1 - s) * GLUM; in changeSaturation()