Searched refs:checkFramebufferStatus (Results 1 – 4 of 4) sorted by relevance
10 extern void checkFramebufferStatus(const char* name);
58 checkFramebufferStatus("FrameBuffer.cpp"); in Init()
872 checkFramebufferStatus(gl11ep); in setRenderTarget()890 private static void checkFramebufferStatus(GL11ExtensionPack gl11ep) { in checkFramebufferStatus() method in GLCanvasImpl
176 void checkFramebufferStatus(const char* name) { in checkFramebufferStatus() function