Searched refs:deltaDistance (Results 1 – 3 of 3) sorted by relevance
182 public void onPull(float deltaDistance) { in onPull() argument195 mPullDistance += deltaDistance; in onPull()204 (Math.abs(deltaDistance) * PULL_DISTANCE_ALPHA_GLOW_FACTOR)); in onPull()206 float glowChange = Math.abs(deltaDistance); in onPull()207 if (deltaDistance > 0 && mPullDistance < 0) { in onPull()
134 public void onPull(float deltaDistance) { in onPull() argument136 mValue = Utils.clamp(mValue + deltaDistance, -1.0f, 1.0f); in onPull()
206 final int deltaDistance = getDistance( in isStartOfAGesture() local212 && deltaDistance >= distanceThreshold; in isStartOfAGesture()216 deltaDistance, distanceThreshold, in isStartOfAGesture()